Alibek Omarov
|
13ed2742b2
|
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
|
2 years ago |
Alibek Omarov
|
df1c9a5029
|
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
|
2 years ago |
Alibek Omarov
|
aa3a0fa392
|
engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
|
2 years ago |
Alibek Omarov
|
c1287b3950
|
engine: client: speed up reconnect for legacy servers
|
2 years ago |
Alibek Omarov
|
e621c98602
|
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
|
2 years ago |
Alibek Omarov
|
eb7eb4acbc
|
engine: client: cl_scrn: minor refactoring
|
2 years ago |
Alibek Omarov
|
e5b32fe8ac
|
engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale
|
2 years ago |
Alibek Omarov
|
52061621ac
|
engine: client: do not let client.dll overwrite usercmd that's was read from demo
|
2 years ago |
Alibek Omarov
|
41aa867a21
|
engine: common: don't try to delete now non-existing config file after backing up
|
2 years ago |
Andrey Akhmichin
|
12bb0ca44b
|
engine: server: Fix broken description for saves.
|
2 years ago |
MoeMod Server #2
|
499cd48e83
|
filesystem: fix lseek for mpg123
|
2 years ago |
Andrey Akhmichin
|
444e08f59a
|
engine: common: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
9450c08eec
|
engine: server: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
f4fb8b4ac2
|
engine: client: simplify strings operation.
|
2 years ago |
Andrey Akhmichin
|
0d5cd89144
|
engine: client: Fix access to uninitialized variable.
|
2 years ago |
Andrey Akhmichin
|
e273e09fc9
|
engine: platform: win32: simplify strings operations.
|
2 years ago |
Alibek Omarov
|
327017421c
|
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
|
2 years ago |
Alibek Omarov
|
f3400c983e
|
engine: network: fix address comparator
|
2 years ago |
Alibek Omarov
|
754d55beef
|
engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
|
2 years ago |
Alibek Omarov
|
cd813bbfbe
|
engine: server: do not apply sound precache check for sentences, as they may start with 0 index
|
2 years ago |
Alibek Omarov
|
07afbd64d4
|
engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
|
2 years ago |
Alibek Omarov
|
af7d6f6fa8
|
engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
|
2 years ago |
Alibek Omarov
|
cb0f513bf0
|
engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
|
2 years ago |
Alibek Omarov
|
a3ef6c955c
|
engine: don't double register rcon_password cvar
|
2 years ago |
Alibek Omarov
|
60e7a7aa23
|
engine: server: set correct flags for rcon_ cvars on server
|
2 years ago |
Alibek Omarov
|
e1431e1040
|
engine: server: add rcon_enable cvar to control whether server should accept remote commands
|
2 years ago |
Alibek Omarov
|
9e54ddfd55
|
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
|
2 years ago |
Alibek Omarov
|
fe9ed0ac9b
|
engine: client: gameui: add new NET_CompareAdrSort function to menu API
|
2 years ago |
Alibek Omarov
|
18c94b6ec4
|
engine: common: add network address comparator function
|
2 years ago |
SNMetamorph
|
b1d910a3a5
|
engine: client: fixed connection hang when all resources downloaded (fix #829)
|
2 years ago |
SNMetamorph
|
840283d6e5
|
engine: netchan: fixed fragbufs very high memory usage
|
2 years ago |
SNMetamorph
|
d72481e5ac
|
engine: netchan: fixed downloading files output directory
|
2 years ago |
SNMetamorph
|
dbe9309475
|
engine: netchan: fixed wrong compressed file size calculation
|
2 years ago |
Alibek Omarov
|
d50ed1c087
|
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
|
2 years ago |
Alibek Omarov
|
e48133bf4b
|
engine: server: fix sv_log output for enttools usage
|
2 years ago |
Alibek Omarov
|
ea3bfd969c
|
engine: imagelib: img_wad: dirty hack to fix black holes in console background images
|
2 years ago |
Alibek Omarov
|
7469d6a248
|
engine: server: implement server-to-master challenge extension, to secure server from IP spoofing
|
2 years ago |
Alibek Omarov
|
859f36afce
|
engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat
|
2 years ago |
Alibek Omarov
|
436a788ac8
|
engine: client: disable FPS counter by default
|
2 years ago |
Velaron
|
5098e24806
|
engine: client: touch: fix empty list when opening touch buttons menu for the first time
|
2 years ago |
Alibek Omarov
|
1d8acc16f1
|
engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded)
|
2 years ago |
Alibek Omarov
|
802c7a86a9
|
engine: platform: sdl: add pause and scrolllock handlers
|
2 years ago |
Alibek Omarov
|
0e9106685b
|
engine: imagelib: img_png: fix Mem_Free on null ptr
|
2 years ago |
Alibek Omarov
|
9b001987e9
|
engine: imagelib: fix crash when chunk length is more than file size
|
2 years ago |
Alibek Omarov
|
5c2c02c317
|
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
|
2 years ago |
Alibek Omarov
|
21c898d796
|
engine: imagelib: validate player decal image size (max 512x512)
|
2 years ago |
Alibek Omarov
|
e48b708fa6
|
engine: imagelib: img_png: validate image size through common engine function
|
2 years ago |
Alibek Omarov
|
ccf7619ae5
|
engine: imagelib: refactor image loading function
|
2 years ago |
Alibek Omarov
|
7d0d6b8e0d
|
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
|
2 years ago |
SNMetamorph
|
a19270a0dc
|
engine: client: max fragment size test retries increased to 3
|
2 years ago |