Xash3D FWGS engine.
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Andrey Akhmichin 0d5cd89144 engine: client: Fix access to uninitialized variable. 2 years ago
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client engine: client: Fix access to uninitialized variable. 2 years ago
common engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2 years ago
platform engine: platform: win32: simplify strings operations. 2 years ago
server engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2 years ago
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2 years ago
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 3 years ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2 years ago
warpsin.h
wscript wscript: check Android's log library globally 2 years ago