1534 Commits (0f643f1f871b692beaf260924bb05022a5ee3548)

Author SHA1 Message Date
Alibek Omarov e5a40fd745 server: fix password presence wasn't advertised to clients on info message #359 4 years ago
Alibek Omarov f2ab4c0d0e engine: cfgscript: don't let scr vars overwrite existing variables 4 years ago
Alibek Omarov 0ba1a8e7bc engine: cfgscript: reduce copypasted code 4 years ago
Alibek Omarov ed0ca2b2d2 engine: fix predicting oldbuttons 4 years ago
Alibek Omarov 26404315cb engine: filesystem: avoid unnecessary padding in private structs 4 years ago
Alibek Omarov be1958473b engine: filesystem: fix liblistgam converting to gameinfo when rodir was enabled 4 years ago
Alibek Omarov 331a2046c8 engine: net: fix delta incorrect casts when field is signed 4 years ago
Alibek Omarov 523798857b engine: platform: fix opensles audio 4 years ago
Alibek Omarov 2edc8b16ae engine: platform: fix sdl audio 4 years ago
Alibek Omarov a93d9ac71c engine: platform: simplify sound code 4 years ago
Alibek Omarov c68af64fe5 engine: platform: fix access to uninitialized audio subsystem when -nosound was passed 4 years ago
Alibek Omarov 3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 4 years ago
Alibek Omarov 9120d40ce5 engine: redefine CVAR_DEFINE_AUTO through CVAR_DEFINE macro 4 years ago
Alibek Omarov 4db2aaffc4 client: port fix of spk/speak commands from old engine 4 years ago
Alibek Omarov 155eb1ba58 engine: fix various warnings 4 years ago
Alibek Omarov efaf7ac622 engine: fix UB on MSG_BigShort 4 years ago
Alibek Omarov 0a818f3f3f client: add waveplaylen console command like in GoldSrc 4 years ago
Alibek Omarov fe2c4af8c2 engine: soundlib: make Sound_GetApproxWavePlayLen behave like in GoldSrc 4 years ago
Alibek Omarov 3e7dd30fd7 engine: soundlib: use stdint definitions for WAV headers 4 years ago
Alibek Omarov 42f47f51b5 server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4 4 years ago
Alibek Omarov aea9e8efa2 server: sv_validate_changelevel is deprecated now and disabled by default 4 years ago
Alibek Omarov 585ae28dd2 server: fix some int <> unsigned int conversions 4 years ago
Alibek Omarov a813be7d54 client: add cl_showpos 4 years ago
Alibek Omarov e77957bc81 client: decrease visibility of some cvars 4 years ago
Alibek Omarov ca84a1a10e engine: fix building with SDL older than 2.0.4 4 years ago
Alibek Omarov 58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine 4 years ago
Alibek Omarov fa555c1f09 server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc 4 years ago
Andrey Akhmichin 75210b1ff6 engine: common: filesystem.c: add binary search for files from zip-archives. 4 years ago
Alibek Omarov b278751834 waf: upgrade to waifu 1.1.0 4 years ago
a1batross 3b192ca490 engine: sdl: don't free NULL vidmodes 4 years ago
SNMetamorph 56d5f08128 platform: win32: fixed crashes in COM_CheckLibraryDirectDependency 4 years ago
Alibek Omarov cf5ebd128c client: fix XASH_64BIT check 4 years ago
Ivan Avdeev 012d1fa8bd fix USE_MMAP usage 4 years ago
Ivan Avdeev 1b426b67e7 partially fix amd64 build on windows 4 years ago
SNMetamorph 8d50049db7 netgraph: fixed data usage graphs rendering 4 years ago
SNMetamorph cba9fb1a07 vid_common: added vid_mode cvar for proper working VideoModes menu in game settings 4 years ago
Alibek Omarov 8090db2e75 netgraph: change netgraph buffer size for low memory mode 4 years ago
Alibek Omarov d7b3c7b681 engine: proper order for XASH_LOW_MEMORY definitions 4 years ago
lewa_j 63c4b2748c platform: win32: sdl: Fix zombie processes after early Sys_Error on windows+sdl 4 years ago
Gleb Mazovetskiy c95e847890 Fix joystick trigger thresholds 4 years ago
Gleb Mazovetskiy 4daa7c23a0 SDL2 GameController: Map axes to engine explicitly 4 years ago
Gleb Mazovetskiy 3e8e751dc7 GameController: Add separate D-Pad bindings 4 years ago
Gleb Mazovetskiy 12b579bc34 Fix R_CollectRendererNames 4 years ago
Gleb Mazovetskiy 6d614e028a Fix COM_LibraryError newline handling 4 years ago
Gleb Mazovetskiy a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Gleb Mazovetskiy 3af742f103 in_touch.c: Fix -Wpointer-to-int-cast 4 years ago
Gleb Mazovetskiy 9452a389a5 SDL GameController: Hotplug and multiple gamepads 4 years ago
Alibek Omarov 766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 4 years ago
Alibek Omarov 61fe9fd1fe engine: fix some left shifts on signed integers 4 years ago