Alibek Omarov
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17deba0606
|
ref: gl: use direct cl.paused instead of PARM_GAMEPAUSED
|
11 months ago |
Alibek Omarov
|
82a2d272ad
|
ref: gl: use direct host.features instead of PARM_FEATURES
|
11 months ago |
Alibek Omarov
|
707a9228e1
|
engine: ref_api: draft RefAPI 6.
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
|
11 months ago |
Alibek Omarov
|
59ddfb787f
|
ref: soft: remove GetPredictedOrigin() call
|
11 months ago |
Alibek Omarov
|
acdf1da995
|
ref: soft: remove GetMoveVars() call
|
11 months ago |
Alibek Omarov
|
f1cdab91eb
|
ref: soft: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
|
11 months ago |
Alibek Omarov
|
05d5abe4db
|
ref: soft: remove usage of PARM_MAX_CLIENTS
|
11 months ago |
Alibek Omarov
|
44e017a410
|
ref: soft: convert to usage of ref_host_t to get real engine time
|
11 months ago |
Alibek Omarov
|
64f3884f23
|
ref: soft: convert to usage of ref_client_t to get client time
|
11 months ago |
Alibek Omarov
|
6386782674
|
ref: soft: acquire engine pointers
|
11 months ago |
Alibek Omarov
|
8084687e50
|
ref: gl: remove GetPredictedOrigin call
|
11 months ago |
Alibek Omarov
|
6c16de55c0
|
ref: gl: remove GetMoveVars() call
|
11 months ago |
Alibek Omarov
|
537237ef62
|
ref: gl: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
|
11 months ago |
Alibek Omarov
|
4dfc3f34cb
|
ref: gl: remove usage of PARM_MAX_CLIENTS
|
11 months ago |
Alibek Omarov
|
d22bbb4213
|
ref: gl: remove usage of PARM_WORLD_VERSION
|
11 months ago |
Alibek Omarov
|
0e3b14e9a5
|
ref: gl: remove usage of PARM_NUMMODELS
|
11 months ago |
Alibek Omarov
|
afb0540aa3
|
ref: gl: convert to usage of ref_host_t to get real engine time
|
11 months ago |
Alibek Omarov
|
4d802d8901
|
ref: gl: convert to usage of ref_client_t to get client time
|
11 months ago |
Alibek Omarov
|
6a4bf4965f
|
ref: gl: acquire engine pointers
|
11 months ago |
Alibek Omarov
|
a3c9538d12
|
engine: client: add support for new PARMs
Reorganize internal engine structs, carefully check structs compatibility before casting types
|
11 months ago |
Alibek Omarov
|
632264809f
|
engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host.
|
11 months ago |
Alibek Omarov
|
bcfabbe802
|
engine: do not save configs when we closing because of the errors
|
11 months ago |
Alibek Omarov
|
c244cfc937
|
engine: do not save configs when we closing because of the errors
|
11 months ago |
Andrey Akhmichin
|
520fc33394
|
utils: mdldec: fix wrong conditions.
|
11 months ago |
Alibek Omarov
|
f705a7cd26
|
common: xash3d_types: another attempt to properly check static asserts availability
|
11 months ago |
Alibek Omarov
|
65bfff69d0
|
engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation
|
11 months ago |
Alibek Omarov
|
9d8ba03f5e
|
common: xash3d_types: fix static_assert macro
|
11 months ago |
Alibek Omarov
|
778b8ede58
|
engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension
|
11 months ago |
Alibek Omarov
|
f8a1a2ed71
|
engine: platform: linux: add missing math.h include
|
11 months ago |
mittorn
|
b4a7c266b5
|
platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
|
11 months ago |
mittorn
|
a488f79852
|
ref_gl: workaround freezes on adreno with vbo on dlighted decals
|
11 months ago |
Alibek Omarov
|
b290046503
|
ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer
|
11 months ago |
Dmitry Toroshchin
|
e8409cee8b
|
ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante)
|
11 months ago |
mittorn
|
1d4d355b38
|
ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter
|
11 months ago |
mittorn
|
dfe12535a5
|
ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed
|
11 months ago |
mittorn
|
74946100f1
|
ref_gl: fix not restoring static lightmap after decals
|
11 months ago |
mittorn
|
9a1717915c
|
ref_gl: vbo: apply a1batross's patch for uint index switch
|
11 months ago |
mittorn
|
3691eb6e48
|
ref_gl: vbo: fix incorrect lightmap index, optimize loading maps with very big lightmap count, fix clouds drawing after VBO
|
11 months ago |
mittorn
|
3bb7471fd3
|
ref_gl: vbo: fix lightmap0 processing, remove ilightmap
|
11 months ago |
mittorn
|
74e09ddb12
|
ref_gl: change state management in vbo renderer
|
11 months ago |
mittorn
|
6b73d056b2
|
ref_gl: vbo dlights refactiring
|
11 months ago |
mittorn
|
3e7847551a
|
ref_gl: add ability to skip uploading unused data (disabled)
|
11 months ago |
mittorn
|
91d92935fa
|
ref_gl: try avoid gpu locking on dlights in vbo renderer
|
11 months ago |
mittorn
|
eff033298a
|
ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO
|
11 months ago |
mittorn
|
3a8f4961bc
|
ref_gl: fix rarely broken texturechain on some big maps
|
11 months ago |
mittorn
|
b81f94518a
|
ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix
|
11 months ago |
Alibek Omarov
|
96f7f5457d
|
engine: print all supported and enabled features
|
11 months ago |
Alibek Omarov
|
498ec6b4f1
|
engine: client: print enabled features after server connect if it's not a local game
|
11 months ago |
Alibek Omarov
|
607e62a1ae
|
engine: client: sanitize legacy protocol supported engine features flags
Do not enable what can't be enabled in current protocol.
|
11 months ago |
Alibek Omarov
|
d41a80bc2c
|
engine: add mask to sanitize possible engine features bits
|
11 months ago |