Alibek Omarov
0579ecd30f
engine: check if client.dll linked to SDL2.dll ( #37 )
5 years ago
Alibek Omarov
b5d9bf5dc8
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
5 years ago
Alibek Omarov
413882a8d5
sdl: fix typos
5 years ago
Alibek Omarov
c92f8f71a7
sdl: vid: allow to build with earlier versions of SDL2
5 years ago
Alibek Omarov
a378379ac5
engine: network: link to Winsock2 directly
5 years ago
Alibek Omarov
eb22ff53c4
sdl: vid: fix washed out screen on Windows and probably other platforms( #50 )
5 years ago
Night Owl
4eee187f1b
engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
5 years ago
Alibek Omarov
76a8fe4873
engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal ( #39 )
5 years ago
Alibek Omarov
3ae7ecaeb3
engine: patched to compile, moved gl_clear to engine
5 years ago
Alibek Omarov
b16529cc65
Apply 4511 update
5 years ago
Alibek Omarov
8d2bea03e0
filesystem: disable netpath code
...
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
5 years ago
Jonathan Poncelet
d14ce5ac39
SV_LoadProgs: Fixed potential memory leak if function failed ( #46 )
...
SV_LoadProgs: Fixed potential memory leak if function failed
5 years ago
Alibek Omarov
76dae35955
ref: remove COM_HashKey API call
5 years ago
Alibek Omarov
70d45f23de
public: crclib now is part of public library
5 years ago
Alibek Omarov
003bbea358
engine: common: remove unneeded REF_DLL ifdef, keep #error anyway
5 years ago
Alibek Omarov
85240f0145
filesystem: zip: use miniz header only library instead of zlib, add miniz generated header(stripped ZIP reading/writing code)
6 years ago
Alibek Omarov
9119635ed3
engine: wscript: fix broken wscript after revert, oops
6 years ago
Alibek Omarov
ab16867f6b
Revert "wscript: add zlib library"
...
This reverts commit 9b68b0c1e2
.
6 years ago
Mr0maks
8ef383a4d3
wscript: fix spaces
6 years ago
Mr0maks
9b68b0c1e2
wscript: add zlib library
6 years ago
Mr0maks
01a33dcf7e
filesystem: zip: remove 'big' block
6 years ago
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2
6 years ago
Mr0maks
b42f020ad5
filesystem: zip: warning else zip file is empty
6 years ago
Mr0maks
6422005716
filesystem: zip: remove commented code
6 years ago
Mr0maks
efc9048b43
filesystem: zip: zlib error code
6 years ago
Mr0maks
12bc507156
filesystem: zip: working unpack code
6 years ago
Mr0maks
f9a7ffa5e8
filesystem: zip: remove malloc
6 years ago
Alibek Omarov
621e33fde2
engine: wscript: define XASH_64BIT on non-32 bits targets
6 years ago
Alibek Omarov
db72378806
engine: android: fix building custom dlsym with NDK r19c, clean-up
6 years ago
Alibek Omarov
d596f4ea52
engine: android: vid: fix building with NDK r19c
6 years ago
Alibek Omarov
6f2016db06
engine: imagelib: bmp: fix unaligned access
6 years ago
Alibek Omarov
27e742df12
engine: crclib: fix unaligned access
6 years ago
Alibek Omarov
86d823b877
engine: client: fix demo playback on ARM
6 years ago
Alibek Omarov
1d78d7c720
filesystem: fix even more char signness
6 years ago
Mr0maks
1cc2ec9095
filesystem: zip: codestyle 2
6 years ago
Mr0maks
5cf4e34607
filesystem: zip: codestyle
6 years ago
Mr0maks
b32de42ab7
filesystem: zip: fix memory leak (not freed info)
6 years ago
Mr0maks
b04a48f126
filesystem: zip: remove XASH_ZLIB macro
6 years ago
Mr0maks
3c0a34926a
filesystem: zip: pk3 support
6 years ago
Mr0maks
039b42868d
filesystem: zip: add FS_AddFileToZip
6 years ago
Alibek Omarov
9048c108c4
engine: fix char default signness
6 years ago
Mr0maks
85b5b4e965
filesystem: add support for zip files
6 years ago
Alibek Omarov
c215b89923
Apply 4483 update
6 years ago
Alibek Omarov
2e953bd1a9
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
6 years ago
Alibek Omarov
57f9e7dda6
sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer
6 years ago
Alibek Omarov
d14ce61520
engine: no return type for RenderFrame
6 years ago
Alibek Omarov
5af6506d86
engine: ensure that we loading same client library
6 years ago
Alibek Omarov
e9e4a1296d
engine: android: fix possible crash in custom dlsym
6 years ago
Alibek Omarov
85c2126775
engine: android: implement egl context management
6 years ago
Alibek Omarov
a1391f3d0b
engine: ref_api: comment unused opengl attributes
6 years ago