393 Commits (ca80620616fe9be69199aa72529c5c22c2060f24)

Author SHA1 Message Date
Andrey Akhmichin ca80620616 More accurate skeleton implementation. 11 months ago
Andrey Akhmichin a11a37f985 Show death message and change death sound. 11 months ago
Andrey Akhmichin 5f53cbc2f3 More accurate terror implementation. 11 months ago
Andrey Akhmichin bd4d8a7daa Fix sound path. 11 months ago
Andrey Akhmichin c6c6e1a7bd Update rpg. 11 months ago
Andrey Akhmichin 9bc467652f Hardcode evil scientist health. 11 months ago
Andrey Akhmichin f192a47e90 Boost bonewheel health. 11 months ago
Andrey Akhmichin dbedecc13f Boost shrek health. 11 months ago
Andrey Akhmichin b84481986a Boost zombozo health. 11 months ago
Andrey Akhmichin b6db8eb1ae Hardcode mario zombie health. 11 months ago
Andrey Akhmichin ba795b7927 Boost megachav health. 11 months ago
Andrey Akhmichin c9f66d02f0 Hardcode superchav health. 11 months ago
Andrey Akhmichin 5551705f40 Boost pink pantera health. 11 months ago
Andrey Akhmichin 6c9da9ab88 Boost skrillex health. 11 months ago
Andrey Akhmichin dc79f4a1a5 More accurate weapons implementation. 11 months ago
Andrey Akhmichin 112892a662 CR LF to LF. 11 months ago
Andrey Akhmichin 0ce8142715
Update CMakeLists.txt. 2 years ago
Andrey Akhmichin b2def764a2
Move new files to separate directory. 2 years ago
Bohdan Shulyar eceb28a304
Remove useless macro from weapons.h (#352) 2 years ago
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor. 2 years ago
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2 years ago
Andrey Akhmichin 813aa0ae91
More safe string copying. 2 years ago
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2 years ago
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2 years ago
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2 years ago
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2 years ago
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago
Roman Chistokhodov c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2 years ago
Andrey Akhmichin 987ea07ce1
cmake: add more options and show more diagnostic messages. 2 years ago
Andrey Akhmichin d8b05d12d5
cmake: better tgmath.h check. 2 years ago
Roman Chistokhodov ab38461c33
Implement 'corpsephysics' cvar. Issue #190 (#255) 3 years ago
Roman Chistokhodov 8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 3 years ago
Roman Chistokhodov 3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253) 3 years ago