Boost bonewheel health.

This commit is contained in:
Andrey Akhmichin 2024-01-02 10:43:51 +05:00
parent dbedecc13f
commit f192a47e90

View File

@ -170,7 +170,7 @@ void CBonewheel::Spawn()
pev->solid = SOLID_SLIDEBOX;
pev->movetype = MOVETYPE_STEP;
m_bloodColor = DONT_BLEED;
pev->health = 100;
pev->health = 120;
pev->view_ofs = VEC_VIEW;// position of the eyes relative to monster's origin.
m_flFieldOfView = 0.5;// indicates the width of this monster's forward view cone ( as a dotproduct result )
m_MonsterState = MONSTERSTATE_NONE;