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Boost shrek health.
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@ -676,7 +676,7 @@ void CShrek::Spawn()
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pev->movetype = MOVETYPE_STEP;
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m_bloodColor = BLOOD_COLOR_GREEN;
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pev->effects = 0;
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pev->health = 4000;
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pev->health = 18000;
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m_flFieldOfView = 0.2;
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m_MonsterState = MONSTERSTATE_NONE;
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