507 Commits

Author SHA1 Message Date
Andrey Akhmichin
3d5147a2c8 Fix drawing sprites after changelevel. 2021-04-04 09:39:02 +05:00
Andrey Akhmichin
38f8e8adb4 Merge branch 'master' into noffice 2020-11-22 17:56:54 +05:00
Andrey Akhmichin
2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
Andrey Akhmichin
2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 2020-10-10 22:45:28 +05:00
Andrey Akhmichin
47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 2020-10-10 22:43:19 +05:00
Logan
4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Alibek Omarov
dbd9b1c698 public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:21:32 +03:00
Agent Agrimar
a39583f1ef client: cmake: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Agent Agrimar
efe13c3d04 client: wscript: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Andrey Akhmichin
d7509365f0 wscript: Fix compilation. 2020-08-09 22:23:16 +05:00
Andrey Akhmichin
8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
Andrey Akhmichin
db029e150d Merge branch 'master' into noffice 2020-08-09 01:25:42 +05:00
Andrey Akhmichin
2254a16b7b client: wscript: update. 2020-08-02 20:23:29 +05:00
Andrey Akhmichin
efe4d81581 Merge branch 'master' into noffice 2020-08-01 20:49:10 +05:00
Andrey Akhmichin
f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
Andrey Akhmichin
e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
Andrey Akhmichin
1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
Andrey Akhmichin
0324eb0431 Fix possible memory leak. 2020-07-25 09:28:02 +05:00
Roman Chistokhodov
c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
Roman Chistokhodov
54181adc8e Fix bigmomma node wait 2020-07-24 10:42:02 +05:00
Andrey Akhmichin
ec8af94c56 Remove useless class. 2020-07-06 00:06:49 +05:00
Andrey Akhmichin
31a718537d double-promotion fixes. 2020-07-05 23:16:30 +05:00
Andrey Akhmichin
2586e9ac8f Use more weapon positions. 2020-07-05 23:16:08 +05:00
Andrey Akhmichin
c83929ab6f Rework mp3 player code. 2020-07-05 23:06:48 +05:00
Andrey Akhmichin
4a381062ac Remove unneeded cvars. 2020-07-05 22:44:08 +05:00
Andrey Akhmichin
b30c90e2d1 One shot per click. 2020-07-05 22:44:08 +05:00
Andrey Akhmichin
0034da4f35 Rework monster_terrorist code. 2020-07-05 22:43:50 +05:00
Andrey Akhmichin
3bcd155d7b Remove useless weapon_clip entity. 2020-06-06 23:01:58 +05:00
Andrey Akhmichin
8a93caeb28 Rework env_random_shooter code. 2020-06-06 22:54:49 +05:00
Andrey Akhmichin
45b75bff2a Rework env_random_shake code. 2020-06-06 22:48:30 +05:00
Andrey Akhmichin
7f3e9f60aa Rework stamina code. 2020-05-24 14:19:13 +05:00
Andrey Akhmichin
7210cc8730 Fix weapons. 2020-05-17 09:15:38 +05:00
Andrey Akhmichin
abd3eb5e9b Rework health indicator code. 2020-05-17 07:42:10 +05:00
Andrey Akhmichin
a3209dc8e6 Rework pain and death vision drawing code. 2020-05-17 04:37:18 +05:00
Andrey Akhmichin
0027e80073 Rework cinematic bars code. 2020-05-01 14:30:07 +05:00
Andrey Akhmichin
a091e8ce55 Remove duplicated cache size definition. 2020-04-23 12:09:56 +05:00
Andrey Akhmichin
895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 2020-04-22 14:11:03 +05:00
Andrey Akhmichin
6cc78b593d Fix compilation. 2020-04-22 14:07:48 +05:00
Andrey Akhmichin
a758e80f71 Remove physics interface. 2020-04-22 13:51:43 +05:00
Andrey Akhmichin
0aecf06741 Remove GPL-licensed headers. 2020-04-22 13:12:23 +05:00
Andrey Akhmichin
77140d26a0 Rework weapons code. 2020-04-20 14:29:55 +05:00
Andrey Akhmichin
6af5c3f472 Safe _snprintf usage. 2020-04-01 13:14:14 +05:00
Andrey Akhmichin
a6db1c3c32
Merge pull request #90 from FreeSlave/gauss_overcharge
Stop gauss pulse sound on overcharge
2020-04-01 05:05:35 +05:00
Roman Chistokhodov
3e1e8961bf Stop gauss pulse sound on overcharge 2020-03-31 20:46:37 +03:00
Andrey Akhmichin
fa50aeeb0c Fix wrong quotes. 2020-03-21 18:51:14 +05:00
Andrey Akhmichin
9f93606b50 Fix possible null pointer dereference. 2020-03-21 18:45:13 +05:00
Andrey Akhmichin
03d65581f4
Merge pull request #118 from FreeSlave/fix_vectorcopy
Fix VectorCopy to work correctly with pointers again
2020-02-16 14:03:44 +05:00
Roman Chistokhodov
18127ef848 Fix VectorCopy to work correctly with pointers again 2020-02-16 11:19:30 +03:00
mittorn
c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 2020-02-12 15:40:06 +07:00
mittorn
9a08968453 fix undefined symbols and conflicts on OpenWatcom 2020-02-12 15:37:46 +07:00