nillerusr
|
a0e05d885a
|
amd64: fix model loading issues
|
2 years ago |
nillerusr
|
94916a20ce
|
vphysics: fix saverestore
|
2 years ago |
nillerusr
|
b84ad64171
|
game/server: fix AI_TaskFailureCode_t size
|
2 years ago |
nillerusr
|
363f4774f1
|
togl: replace long with int
|
2 years ago |
nillerusr
|
d59e0ffa59
|
update ivp submodule
|
2 years ago |
nillerusr
|
9ee21ecf90
|
amd64: fix multithread, fix vgui, fix physmodels
|
2 years ago |
hymei
|
01413fdd71
|
arm64 : fix mempool align
|
2 years ago |
hymei
|
fd38243b54
|
arm64 ptr size fix
|
2 years ago |
hymei
|
fe2d89addb
|
update ivp
|
2 years ago |
hymei
|
f96a163cf8
|
arm64 : fix clang compile errors
|
2 years ago |
hymei
|
3bc519aecf
|
arm64 : fix vgui2 VPAMEL in messagemap
|
2 years ago |
hymei
|
0499fde751
|
arm64 : intp fixes
|
2 years ago |
hymei
|
df78eef85f
|
osx : use freetype instead of deprecated carbon api
|
2 years ago |
hymei
|
3291cdf978
|
osx : fix syscalls
|
2 years ago |
hymei
|
c7308906d1
|
arm64 detect marcos
|
2 years ago |
hymei
|
ff588a8810
|
osx : malloc.h => malloc/malloc.h
|
2 years ago |
hymei
|
4e4039d756
|
arm64 : fix intptr_t size
|
2 years ago |
nillerusr
|
2690e6c85a
|
update ivp submodule
|
2 years ago |
nillerusr
|
ac956a9b4f
|
game: small fixes
|
2 years ago |
nillerusr
|
432a6b2297
|
materialsystem: fix s_NormalizationCubemap generation for ToGL
|
3 years ago |
nillerusr
|
e1206f5c46
|
tier0: enable vprof
|
3 years ago |
nillerusr
|
dbb6acff37
|
ivp: update submodule
|
3 years ago |
nillerusr
|
816cc23833
|
wscript: add --disable-warns option
|
3 years ago |
nillerusr
|
ae8b73626e
|
materialsystem: fix(hack) flashlight. normalizedcubemap broken?
|
3 years ago |
nillerusr
|
3a73624b7e
|
misaligment fixes
|
3 years ago |
nillerusr
|
1218fa659c
|
engine: remove useless vprof for rcon
|
3 years ago |
nillerusr
|
600695b15f
|
game: init uninitialized variables
|
3 years ago |
nillerusr
|
61cd8d0afc
|
fix address sanitizer issues #2
|
3 years ago |
nillerusr
|
ce68fffa3b
|
togles: use original glCompressedTexture2D when gpu have DXT support
|
3 years ago |
nillerusr
|
2ec2a47a53
|
fix address sanitizer issues
|
3 years ago |
nillerusr
|
a5e9cdcbe2
|
game: make achievements work without steam
|
3 years ago |
nillerusr
|
ab5c1c0b3a
|
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
|
3 years ago |
nillerusr
|
0feeab91dd
|
engine: fix hdr to ldr conversion
|
3 years ago |
nillerusr
|
58873c35c7
|
togles: create pseudo buffer for mali gpu's
|
3 years ago |
nillerusr
|
0772ca1063
|
GameUI: fix propotional scale
|
3 years ago |
nillerusr
|
23a370d9bb
|
add hl1,portal,dod source code
|
3 years ago |
nillerusr
|
bc6873014e
|
update ivp submodule
|
3 years ago |
nillerusr
|
9e6ce6501c
|
Merge pull request #63 from nillerusr/ssdk2013
|
3 years ago |
nillerusr
|
c625d789a7
|
Revert "materialsystem/shaderapidx9: restore shaders from source-sdk-2013"
This reverts commit cca56d5a6f .
|
3 years ago |
nillerusr
|
3558b0e03c
|
togles: gamma fix, optimize texture convertation
|
3 years ago |
nillerusr
|
cca56d5a6f
|
materialsystem/shaderapidx9: restore shaders from source-sdk-2013
|
3 years ago |
nillerusr
|
24366ef9a8
|
engine: hdr to ldr conversion for HDR_TYPE_NONE
|
3 years ago |
JusicP
|
312fdb9576
|
Fix AnimationController conditional parse
|
3 years ago |
nillerusr
|
a71627226a
|
inputsystem: fix build with older sdl2 versions
|
3 years ago |
nillerusr
|
875e52e29e
|
Merge pull request #55 from lilmayofuksu/fix-vpk
Fix VPK loading for Dedicated Linux builds
|
3 years ago |
nillerusr
|
22ed5194a6
|
tier1: exclude steam deck from KeyValues
|
3 years ago |
lilmayofuksu
|
ab71aefedc
|
fix linker errors for dedicated when building with vpk support
|
3 years ago |
nillerusr
|
c165fb2236
|
game/server: fix build
|
3 years ago |
nillerusr
|
5b926feae6
|
add csrike source code
|
3 years ago |
nillerusr
|
f7233c84e0
|
engine: remove PROTOCOL_STEAM requirement
|
3 years ago |