exstrim401
|
d8580d59d2
|
Fix CreateThreadPool
|
2 years ago |
exstrim401
|
1f3b4583da
|
macOS build support
|
2 years ago |
nillerusr
|
8fbc002a37
|
Replace empty constructors with default constructors #88
|
2 years ago |
SanyaSho
|
e368f3e9a6
|
game: fix string vulnerabilities
|
2 years ago |
nillerusr
|
ba90de20d9
|
game/server: fix particle transition from trigger_vphysics_motion
|
2 years ago |
nillerusr
|
b9a21f26ba
|
game/client(android): view optimization
|
2 years ago |
nillerusr
|
653e08bce4
|
game(client): make touch more transparent in cutscenes
|
2 years ago |
nillerusr
|
d4e0a8108b
|
game(client): fix particles problems on 64bit systems
|
2 years ago |
nillerusr
|
5c5d990c87
|
game(client): fix touch drawing problems
|
2 years ago |
nillerusr
|
a269b89168
|
game(client): fix crash on linux/window in touch, fix memory leak in touch
|
2 years ago |
nillerusr
|
3f5ebfbde3
|
game(client): fix back button in touch
|
2 years ago |
nillerusr
|
4ace9f8030
|
game(client): fix touch drawing problems again, fix some fonts on android
|
2 years ago |
nillerusr
|
9c4ace30c3
|
game(client): fix touch drawing problems
|
2 years ago |
nillerusr
|
a7611c481e
|
game(client): fix atlas generation for touch
|
2 years ago |
nillerusr
|
3daa537791
|
game(client): fix touch drawing again bruh
|
2 years ago |
nillerusr
|
5a28ccec8c
|
game(client): fix touch drawing
|
2 years ago |
nillerusr
|
b1a3eafbe6
|
android: fix crashhandler
|
2 years ago |
nillerusr
|
8a7e28d38d
|
game(client): fix touch editor
|
2 years ago |
nillerusr
|
f07ba797c5
|
game(client): optimize touch drawing
|
2 years ago |
nillerusr
|
09924b7998
|
game(android): add custom chat
|
2 years ago |
nillerusr
|
f11087b83a
|
game(hl1): fix bigmomma decal
|
2 years ago |
nillerusr
|
c91e68975b
|
game(hl1): fix SetBoneController
|
2 years ago |
nillerusr
|
216bbf1baa
|
game(hl1): fix gibbing
|
2 years ago |
nillerusr
|
fafc3554a5
|
game(hl1): fix UTIL_DropToFloor
|
2 years ago |
nillerusr
|
1fe1d7b419
|
use threaded bone setup by default
|
2 years ago |
nillerusr
|
32c57a8a49
|
game(hl1): fix stupid mp5 recoil
|
2 years ago |
nillerusr
|
2cb00530c7
|
game(hl1): fix use after scope
|
2 years ago |
nillerusr
|
3dbe2cdd32
|
hl1: make pushable rotatable
|
2 years ago |
nillerusr
|
faca1ab142
|
game(hl1): fix apache,can bbox, fix DROP_TO_FLOOR, fix barnacle
|
2 years ago |
nillerusr
|
3b153bc9c3
|
fix day of defeat build
|
2 years ago |
SanyaSho
|
c41148b9dd
|
game: disable text on buttons by default
|
2 years ago |
nillerusr
|
c909de8faf
|
use HAVE_* macros for dependencies
|
2 years ago |
SanyaSho
|
53ed9e3bd8
|
Revert "game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)"
This reverts commit 2e969d3890 .
|
2 years ago |
SanyaSho
|
c0472cccbf
|
game: fix camera glitch with FOV 110
|
2 years ago |
SanyaSho
|
9a03faec58
|
game: fix satchel/tripmine damage and damage radius cvars (hrgve/hl2dm-bugfix@d2aa89fc0fbe732396be37cd65144dd3a9a943c3)
|
2 years ago |
SanyaSho
|
8a366537e7
|
game: fix death icon in hl2mp (hrgve/hl2dm-bugfix@6f7337d3f2cac50af45848129fd7b7a8a547066b)
|
2 years ago |
SanyaSho
|
27339449c0
|
game: rpg missle fixes (hrgve/hl2dm-bugfix@36de43ebc1efe7fa6b29613b85c942e86b39b940)
|
2 years ago |
SanyaSho
|
69b377495b
|
game: update hud_flashlight.cpp (::yoba_Ukraine::) (ValveSoftware/source-sdk-2013#275)
|
2 years ago |
SanyaSho
|
4838d9ee3f
|
game: changed delay parameter for ent_fire (ValveSoftware/source-sdk-2013#300)
|
2 years ago |
SanyaSho
|
42b528dec3
|
game: fixed a format string vulnerability in CDebugOverlay::Paint (ValveSoftware/source-sdk-2013#372)
|
2 years ago |
SanyaSho
|
387d15521a
|
game: fix typo in logical expression (ValveSoftware/source-sdk-2013#502)
|
2 years ago |
SanyaSho
|
a0d8a59d58
|
game: touch customization and small update
|
2 years ago |
SanyaSho
|
148035ce31
|
game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. (ValveSoftware/source-sdk-2013#362)
|
2 years ago |
SanyaSho
|
21c54015a2
|
game: fixed infinite recursion by using incorrect key on value conversation. (ValveSoftware/source-sdk-2013#380)
|
2 years ago |
SanyaSho
|
2e969d3890
|
game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)
|
2 years ago |
SanyaSho
|
81c354ee0d
|
game: use gpGlobals->interval_per_tick instead of DEFAULT_TICK_INTERVAL (ValveSoftware/source-sdk-2013#515)
|
2 years ago |
SanyaSho
|
047b3e3150
|
game: fix hl2mp slam (ValveSoftware/source-sdk-2013#532)
|
2 years ago |
SanyaSho
|
68483bd0f6
|
game: fix linux soundscapes (ValveSoftware/source-sdk-2013#448)
|
2 years ago |
LegendGuard
|
a87918565a
|
Add PBR support (#91)
* Add PBR support
* Fix physics props turning black
|
2 years ago |
SanyaSho
|
448b353844
|
game: grenade trail fix
|
2 years ago |