Xash3D FWGS engine.
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Alibek Omarov 013bfe5c34 engine: common: sys_con: always read from stdin when engine is in dedicated mode 1 year ago
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imagelib public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
soundlib Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe" 1 year ago
base_cmd.c engine: common: remove unused BaseCmd_Replace 2 years ago
base_cmd.h engine: common: remove unused BaseCmd_Replace 2 years ago
cfgscript.c
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
com_strings.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2 years ago
common.c engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 1 year ago
common.h engine: common: remove unused tentlist_t definition 1 year ago
con_utils.c engine: common: move host cvars to static allocation 1 year ago
crashhandler.c engine: drop XASH_DYNAMIC_DLADDR 1 year ago
custom.c
cvar.c engine: common: move host cvars to static allocation 1 year ago
cvar.h engine: common: cvar: remove unused CVAR_TO_BOOL macro 1 year ago
dedicated.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
filesystem_engine.c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 1 year ago
gamma.c engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2 years ago
host.c engine: common: move host cvars to static allocation 1 year ago
host_state.c
hpak.c engine: add size argument to COM_Default/ReplaceExtension calls 1 year ago
hpak.h
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
ipv6text.c
ipv6text.h
launcher.c engine: platform: psvita: added developer mode button to launcher 2 years ago
lib_common.c engine: common: lib_common: fix offset by one UB 2 years ago
library.h
masterlist.c engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2 years ago
mod_bmodel.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
mod_local.h engine: common: move model cvars to static allocation 1 year ago
mod_sprite.c engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2 years ago
mod_studio.c engine: common: move model cvars to static allocation 1 year ago
model.c engine: common: move model cvars to static allocation 1 year ago
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 1 year ago
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 1 year ago
net_chan.c engine: common: move network cvars to static allocation 1 year ago
net_encode.c engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 1 year ago
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
net_ws.c engine: common: move network cvars to static allocation 1 year ago
net_ws.h engine: common: move network cvars to static allocation 1 year ago
netchan.h engine: network: remove some totally ununsed functions 2 years ago
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c engine: server: static-ize sv_pmove functions 1 year ago
protocol.h engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte 1 year ago
sequence.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 1 year ago
sys_con.c engine: common: sys_con: always read from stdin when engine is in dedicated mode 1 year ago
system.c engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita 2 years ago
system.h engine: remove doublecolons from MSGBOX macros 1 year ago
tests.h
whereami.c engine: whereami: update from our downstream fork (only cosmetic changes) 1 year ago
whereami.h
world.c
world.h
zone.c engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 1 year ago