Xash3D FWGS engine.
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Alibek Omarov 76564958d1 engine: host: hide -nativeegl for Android SDL builds 1 year ago
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imagelib engine: fix strict aliasing issues found by an old armv7hf compiler 1 year ago
soundlib engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 1 year ago
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
com_strings.h
common.c engine: remove czeror sequence parser 1 year ago
common.h engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
con_utils.c engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 1 year ago
crashhandler.c engine: crashhandler: changed register names for NetBSD x86 (#1414) 1 year ago
custom.c
cvar.c engine: common: cvar: fix buffer overflow in Cvar_ValidateString 1 year ago
cvar.h engine: common: cvar: remove unused CVAR_TO_BOOL macro 2 years ago
dedicated.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
filesystem_engine.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
gamma.c
host.c engine: host: hide -nativeegl for Android SDL builds 1 year ago
host_state.c
hpak.c
hpak.h
identification.c
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 1 year ago
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 1 year ago
launcher.c engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds 1 year ago
lib_common.c
library.h
masterlist.c engine: add testing master server at mentality.rip:27011 1 year ago
mod_bmodel.c engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does 1 year ago
mod_local.h engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 1 year ago
mod_sprite.c
mod_studio.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 1 year ago
model.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 1 year ago
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 2 years ago
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2 years ago
net_chan.c engine: common: fix warning about read-only cvar. In fact, we should force set them. 1 year ago
net_encode.c engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 1 year ago
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
net_ws.c engine: network: fix async NS resolve 1 year ago
net_ws.h engine: common: move network cvars to static allocation 2 years ago
netchan.h engine: add testing master server at mentality.rip:27011 1 year ago
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c engine: server: static-ize sv_pmove functions 1 year ago
protocol.h
sys_con.c engine: common: sys_con: enable writing build commit, os and arch to the engine.log 1 year ago
system.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
system.h engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
tests.h
whereami.c
whereami.h
world.c
world.h
zone.c