Alibek Omarov
b175d8a0cb
engine: net_encode: due to bug in GCC <9, disable duplicated-branches here
5 years ago
Alibek Omarov
f3a40ac794
engine: cfgscript: fix userinfo cvars wrong dump to config
5 years ago
Alibek Omarov
dc207a449c
engine: fix -Werror=strict-prototypes
5 years ago
Aimless Wanderer
409eee3bb4
engine: fix gameinfo parsing
5 years ago
mittorn
cb0791c915
http: do not continue after HTTP_Free, fix potential buffer overflow
5 years ago
mittorn
9a1414505a
imagelib: support for 16-bit transparent tga
5 years ago
Alibek Omarov
e8006c3253
engine: move ShellExecute to client, as it cannot be used in dedicated
5 years ago
Alibek Omarov
07aa9595c0
engine: android: allow building dedicated on Android
5 years ago
Alibek Omarov
a1ae770f70
engine: ref: add optional export to determine actual human readable renderer name
5 years ago
Alibek Omarov
8bb6aa2c51
engine: don't include windows headers, as they globally included by port.h already
5 years ago
Alibek Omarov
505392c2f8
imagelib: png: include correct winsock
5 years ago
Alibek Omarov
ee2c1ad8fa
engine: net_ws: include engine headers first
5 years ago
Alibek Omarov
7771356e66
engine: net_ws: fix dedicated build
5 years ago
Alibek Omarov
cb417a3d51
engine: client: implement connectionprogress partially
5 years ago
Alibek Omarov
386a68e334
engine: fix wrong function called on closing socket on Win32
5 years ago
Alibek Omarov
ca57c8424d
filesystem: follow C89
5 years ago
Alibek Omarov
0eb1d4c7c0
engine: build: fix armhf compiling
5 years ago
Alibek Omarov
d790292829
engine: replace CFG_END macro with function, add saving support for R_GetConfigName
5 years ago
Alibek Omarov
b1f23f9ff6
engine: patch dedicated to build
5 years ago
Alibek Omarov
8f9800eb3c
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
5 years ago
Alibek Omarov
e308281b0b
engine: fix buffer overflow in COM_ParseFile
5 years ago
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
5 years ago
Alibek Omarov
b539ed5a3d
engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
5 years ago
Alibek Omarov
4eab7d6503
engine: fix build
5 years ago
Alibek Omarov
cedc1e0eb2
engine: soundlib: show mpg123 errors in console
5 years ago
Alibek Omarov
4beba75159
engine: fix various compiler warnings
5 years ago
Alibek Omarov
9662ab106f
engine: client: implement errormsg, secure client by checking server IP address we're connected to
5 years ago
Alibek Omarov
a85a856215
engine: implement connection warning dialog showing up, update menu
5 years ago
Jonathan Poncelet
37255354d4
Various: Fixed obscure crashes on Mac
...
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
5 years ago
Alibek Omarov
da4062ede9
engine: cmd: add apropos command from old engine
5 years ago
Alibek Omarov
e700a7498e
engine: move matchpattern from old engine
5 years ago
Alibek Omarov
7dda1c28f4
engine: console: add missing hpk commands autocomplete
5 years ago
Alibek Omarov
364c96f45c
engine: console: sort output in commmand autocomplete for bind
5 years ago
Alibek Omarov
7aa163f713
engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
5 years ago
Andrey Akhmichin
83953c7fb3
Port ip filter and partially useragent from old engine.
5 years ago
Alibek Omarov
5e8d3acc51
engine: build: fix ARM64 macro
5 years ago
Alibek Omarov
54920f13df
engine: rename library naming function, as it returns a full path and not just library name
5 years ago
Alibek Omarov
efd2e434b4
engine: fix build on non-x86 archs
5 years ago
Alibek Omarov
2e2949b180
Apply 4529 update
5 years ago
Alibek Omarov
89a3fd6323
engine: make use of platform-unique library naming scheme
5 years ago
Alibek Omarov
ec18dd9535
engine: implement platform-unique library naming
5 years ago
Alibek Omarov
bb4c73b25c
engine: build: lower case operating system names
5 years ago
Alibek Omarov
90e0c070ac
engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
5 years ago
Alibek Omarov
b5d9bf5dc8
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
5 years ago
Alibek Omarov
a378379ac5
engine: network: link to Winsock2 directly
5 years ago
Night Owl
4eee187f1b
engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
5 years ago
Alibek Omarov
76a8fe4873
engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal ( #39 )
5 years ago
Alibek Omarov
3ae7ecaeb3
engine: patched to compile, moved gl_clear to engine
5 years ago
Alibek Omarov
b16529cc65
Apply 4511 update
5 years ago
Alibek Omarov
8d2bea03e0
filesystem: disable netpath code
...
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
5 years ago