288 Commits (f3ed9b21c09b7cb700b81ef95a856b8e32d217bd)

Author SHA1 Message Date
Alibek Omarov 00b9ac676e engine: win32: fix inconsistent dll linkage 5 years ago
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 5 years ago
Alibek Omarov 7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 6 years ago
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 6 years ago
Alibek Omarov 1f7dfecf89 platform: posix: library: properly use directpath argument 6 years ago
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 6 years ago
Alibek Omarov a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 6 years ago
Alibek Omarov f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 6 years ago
Alibek Omarov b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 6 years ago
Alibek Omarov 413882a8d5 sdl: fix typos 6 years ago
Alibek Omarov c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 6 years ago
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 6 years ago
Alibek Omarov 90ff7f24b3
sdl: vid: fix building with older SDL2 6 years ago
Alibek Omarov db72378806 engine: android: fix building custom dlsym with NDK r19c, clean-up 6 years ago
Alibek Omarov d596f4ea52 engine: android: vid: fix building with NDK r19c 6 years ago
Alibek Omarov 2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 6 years ago
Alibek Omarov 57f9e7dda6 sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer 6 years ago
Alibek Omarov e9e4a1296d engine: android: fix possible crash in custom dlsym 6 years ago
Alibek Omarov 85c2126775 engine: android: implement egl context management 6 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 29a48cb34c sdl: vid: fix disabling vsync when loading a level 6 years ago
Alibek Omarov 3fef353291 android: initial port 6 years ago
Alibek Omarov 1a700fd06b platform: move MSGBOX implementation to platform backends 6 years ago
Alibek Omarov e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 6 years ago
Alibek Omarov 99478ba9bd sdl: vid: fix unitialized variables, better warning report 6 years ago
Alibek Omarov 211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 6 years ago
mittorn d5911b33b1 msvc8 support 6 years ago
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 6 years ago
Alibek Omarov a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn 23d0f33ad1 Refactor extension detection, add VBO detection 6 years ago
Alibek Omarov 103a2fccaa sdl: vid: rework safegl option 6 years ago
Alibek Omarov 7205f2d4fa sound: sdl: use SDL_setenv for crossplatform 6 years ago
Alibek Omarov ac77bab967 sound: opensles: same fix applied for OpenSLES/Android backend 6 years ago
Alibek Omarov 9935e2c8d3 sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform 6 years ago
Alibek Omarov 80fc7209ed sound: move related function declarations to platform header. Remove unused. 6 years ago
Alibek Omarov 621cdba53c engine: android: restore OpenSL ES audio 6 years ago
Alibek Omarov e7ddc6d6c5 engine: android: restore dlsym hack for old Android(<5.0) 6 years ago
mittorn aed53c4fda Do not spam in console if vsync not availiable 6 years ago
a1batross 0964fb11e4 sdl: partially fix maximizing window on Windows 6 years ago
Alibek Omarov 1b9bfd8906 platform: sdl: fix compiling 6 years ago
Alibek Omarov 9d93eca572 platform: linux: fix descriptor leak 6 years ago
Alibek Omarov 7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 6 years ago