mittorn
|
cb0791c915
|
http: do not continue after HTTP_Free, fix potential buffer overflow
|
5 years ago |
mittorn
|
da11da97ad
|
android: enable touch support
|
5 years ago |
mittorn
|
c0043a5467
|
touch: implement wheel
|
5 years ago |
mittorn
|
7770b1a82b
|
input: improve touch emulation
|
5 years ago |
mittorn
|
0afc3d83c6
|
android: add stub for Platform_PreCreateMove
|
5 years ago |
Alibek Omarov
|
5040cb83d0
|
engine: win32: lib: oops, fix wrong sizeof
|
5 years ago |
Alibek Omarov
|
2b385ff1f4
|
engine: win32: lib: try to fix crash when checking dependencies
|
5 years ago |
mittorn
|
dba757f0c2
|
touch: fix wrong dx/dy sign
|
5 years ago |
mittorn
|
7f3ee9ca71
|
input: merge touch support again. Fix m_ignore, fix EngineAppendMove
|
5 years ago |
mittorn
|
9a1414505a
|
imagelib: support for 16-bit transparent tga
|
5 years ago |
Alibek Omarov
|
13c1e807ad
|
engine: s_mouth: fix another signed char
|
5 years ago |
Alibek Omarov
|
4049c54511
|
engine: android: fix video backend not compiled
|
5 years ago |
Alibek Omarov
|
e8006c3253
|
engine: move ShellExecute to client, as it cannot be used in dedicated
|
5 years ago |
Alibek Omarov
|
07aa9595c0
|
engine: android: allow building dedicated on Android
|
5 years ago |
Alibek Omarov
|
b91e97ca53
|
wscript: remove DEST_OS2
|
5 years ago |
Alibek Omarov
|
3032ce3bee
|
engine: android: fix building dlsym_weak on latest NDK
|
5 years ago |
Alibek Omarov
|
8323df240b
|
engine: implement menu extensions to allow choosing renderers from GUI
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
|
56938344b8
|
engine: win32: include shellapi.h
|
5 years ago |
Alibek Omarov
|
00b9ac676e
|
engine: win32: fix inconsistent dll linkage
|
5 years ago |
Alibek Omarov
|
8bb6aa2c51
|
engine: don't include windows headers, as they globally included by port.h already
|
5 years ago |
Alibek Omarov
|
505392c2f8
|
imagelib: png: include correct winsock
|
5 years ago |
Alibek Omarov
|
ee2c1ad8fa
|
engine: net_ws: include engine headers first
|
5 years ago |
Alibek Omarov
|
7771356e66
|
engine: net_ws: fix dedicated build
|
5 years ago |
Alibek Omarov
|
cb417a3d51
|
engine: client: implement connectionprogress partially
|
5 years ago |
Alibek Omarov
|
01dcb52b4c
|
mainui: update submodule, add connectionprogress calls to engine
|
5 years ago |
Alibek Omarov
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
|
386a68e334
|
engine: fix wrong function called on closing socket on Win32
|
5 years ago |
Alibek Omarov
|
ca57c8424d
|
filesystem: follow C89
|
5 years ago |
Jonathan Poncelet
|
214f53b8a7
|
SV_DropClient: Prevented transmission to fake clients
|
5 years ago |
Alibek Omarov
|
0eb1d4c7c0
|
engine: build: fix armhf compiling
|
5 years ago |
Alibek Omarov
|
d790292829
|
engine: replace CFG_END macro with function, add saving support for R_GetConfigName
|
5 years ago |
Alibek Omarov
|
f9269dcc1c
|
engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
|
5 years ago |
Alibek Omarov
|
4b163e6d30
|
engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
|
5 years ago |
Alibek Omarov
|
b1f23f9ff6
|
engine: patch dedicated to build
|
5 years ago |
Alibek Omarov
|
8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
e308281b0b
|
engine: fix buffer overflow in COM_ParseFile
|
5 years ago |
Alibek Omarov
|
938a9f372f
|
engine: add stub function for new undocumented function in clientdll api
|
5 years ago |
Alibek Omarov
|
d9545e5e78
|
cl_game: fix missing }
|
5 years ago |
Alibek Omarov
|
2f8fec6b70
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
5 years ago |
Alibek Omarov
|
b539ed5a3d
|
engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
|
5 years ago |
Alibek Omarov
|
4eab7d6503
|
engine: fix build
|
5 years ago |
Alibek Omarov
|
cedc1e0eb2
|
engine: soundlib: show mpg123 errors in console
|
5 years ago |
Alibek Omarov
|
4beba75159
|
engine: fix various compiler warnings
|
5 years ago |
Alibek Omarov
|
a0cbac4fc7
|
engine: server: use generic SV_RejectConnection instead of directly sending errormsg
|
5 years ago |
Alibek Omarov
|
9662ab106f
|
engine: client: implement errormsg, secure client by checking server IP address we're connected to
|
5 years ago |
Alibek Omarov
|
04ee7c3a55
|
engine: fix build
|
5 years ago |
Alibek Omarov
|
a85a856215
|
engine: implement connection warning dialog showing up, update menu
|
5 years ago |
Alibek Omarov
|
9e30fc253f
|
engine: gameui: add new extended API and declare old engine menu extensions deprecated
|
5 years ago |
Alibek Omarov
|
b2895770b8
|
platform: remove unneeded argument from SNDDMA_Init
|
5 years ago |