33 Commits (f0297fc448dd943f7433177180b7a9bc27dc7b32)

Author SHA1 Message Date
Alibek Omarov f0d0861160 PhysicAPI: fix callback list initialization 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 7 years ago
Alibek Omarov a539384a76 Apply 4143 update 7 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov ec6bfa2421 Let server physics simulate even when there is no players(GoldSrc behaviour) 7 years ago
Alibek Omarov 46a3e729db Fix collision being calculated on unlagged value for both players and bots. 7 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 7 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
Alibek Omarov fd649905ea Fix some format warnings 7 years ago
Alibek Omarov bd4988e588 More _format() attribute 7 years ago
Alibek Omarov 4ef527a92d Print version by _sv_build_info server command 7 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 7 years ago
mittorn ab0bcc55f8 Apply Apr20 update 7 years ago
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 7 years ago
Alibek Omarov b7622e6009 Fix implicit function declaration. Fix struct declaration in parameter list 7 years ago
mittorn db92c918b2 Apply Apr19 update 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov 5d13112e25 Dedicated build 7 years ago
Alibek Omarov 7c9b724531 Implement dynamic library loading and symbol resolving 7 years ago
Alibek Omarov 136123eeb3 SV_BroadcastPrintf already defined in common.h. Remove definition from server.h. 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago