Alibek Omarov
|
77bebe3000
|
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
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5 years ago |
Andrey Akhmichin
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87340ceca8
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engine: server: fix godmode behavior.
|
5 years ago |
Andrey Akhmichin
|
e3b547c8a9
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public: rename mathlib to xash3d_mathlib.
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5 years ago |
mittorn
|
303a88730c
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server: fix crash when sorting entities on watcom libc
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5 years ago |
mittorn
|
3a416636f1
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engine: mark GAME_EXPORT's
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5 years ago |
mittorn
|
bbd033c254
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lib: restore dll loader support
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5 years ago |
Alibek Omarov
|
0fe18ae6dc
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engine: fix -Wmaybe-uninitialized
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5 years ago |
Alibek Omarov
|
e11a08064d
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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5 years ago |
Alibek Omarov
|
4a56dfcd00
|
engine: fix extra zeros in %0
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5 years ago |
Alibek Omarov
|
9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
Alibek Omarov
|
428e8ef427
|
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
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5 years ago |
mittorn
|
37cba10c14
|
lowmemory: fix sentences
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5 years ago |
mittorn
|
114a256675
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Implement XASH_LOW_MEMORY, memory-reduced configuration
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5 years ago |
Alibek Omarov
|
78baf568ae
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engine: more double promotion fixes
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5 years ago |
Alibek Omarov
|
531c6cc375
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engine: server: explicitly cast literals to floats
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5 years ago |
Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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5 years ago |
Alibek Omarov
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d382f6886d
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engine: fix build
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5 years ago |
Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
6 years ago |
Alibek Omarov
|
4beba75159
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engine: fix various compiler warnings
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6 years ago |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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6 years ago |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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6 years ago |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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6 years ago |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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6 years ago |
Alibek Omarov
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89a3fd6323
|
engine: make use of platform-unique library naming scheme
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6 years ago |
Alibek Omarov
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b16529cc65
|
Apply 4511 update
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6 years ago |
Jonathan Poncelet
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d14ce5ac39
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SV_LoadProgs: Fixed potential memory leak if function failed (#46)
SV_LoadProgs: Fixed potential memory leak if function failed
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6 years ago |
Alibek Omarov
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70d45f23de
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public: crclib now is part of public library
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
Alibek Omarov
|
fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
|
62f04137a5
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engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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6 years ago |
Alibek Omarov
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743c5ca8d5
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engine: make dedicated work again
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6 years ago |
mittorn
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bf2f829382
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Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart)
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6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
|
574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
|
4d63eb4413
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sv_game: fix pfnSetModel theoretically may ignore precached models
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6 years ago |
Alibek Omarov
|
cd30812607
|
sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493)
|
6 years ago |
mittorn
|
40574d9be0
|
Network extensions
|
6 years ago |
mittorn
|
23af5dcaf1
|
In-game fragment size setting
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6 years ago |
mittorn
|
a97d8c119b
|
network: enable new netsplit, netsplit size settings
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6 years ago |
Jonathan Poncelet
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35869586c9
|
Made various log messages more informative
|
6 years ago |
mittorn
|
298393b653
|
Initial amd64 port
|
6 years ago |
Alibek Omarov
|
622de7a7f1
|
Apply 4312 update
|
6 years ago |
Alibek Omarov
|
f0d0861160
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PhysicAPI: fix callback list initialization
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
|
6 years ago |
mittorn
|
5c738b3402
|
Apply 4253 update
|
6 years ago |
Alibek Omarov
|
1e7f9d00c3
|
Apply 4150 update
|
7 years ago |
Alibek Omarov
|
a539384a76
|
Apply 4143 update
|
7 years ago |
Alibek Omarov
|
814b7eda07
|
Apply 4140 update
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7 years ago |