Alibek Omarov
|
acc113309c
|
Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
This reverts commit 6a7b330463 .
|
1 year ago |
Alibek Omarov
|
5afda72290
|
engine: common: net_encode: simplify Delta_ClampIntegerField
|
1 year ago |
Alibek Omarov
|
6a7b330463
|
engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits
|
1 year ago |
Alibek Omarov
|
f5b9826fd9
|
engine: common: net_encode: directly access delta description struct than searching for it every time
|
1 year ago |
Alibek Omarov
|
82addf11bb
|
engine: common: net_encode: rewrite Delta_CompareField to be more efficient
|
1 year ago |
Alibek Omarov
|
40e248aa63
|
engine: common: remove unused tentlist_t definition
|
1 year ago |
Alibek Omarov
|
7e06d049f5
|
engine: common: static-ize common.c functions, set GAME_EXPORT to API functions
|
1 year ago |
Alibek Omarov
|
4bbd1e59a4
|
engine: server: static-ize world functions
|
1 year ago |
Alibek Omarov
|
0809453b2c
|
engine: server: static-ize sv_query functions
|
1 year ago |
Alibek Omarov
|
8350d81c18
|
engine: server: static-ize sv_pmove functions
|
1 year ago |
Alibek Omarov
|
57499dea33
|
engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
|
1 year ago |
Alibek Omarov
|
6b223f1325
|
engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
|
1 year ago |
Alibek Omarov
|
03a85e0caa
|
engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs)
|
1 year ago |
Alibek Omarov
|
01ad3dda2a
|
engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation
|
1 year ago |
Alibek Omarov
|
2a05624615
|
engine: server: keep silence in case of unset or invalid rcon password
|
1 year ago |
Alibek Omarov
|
16c87ae2c9
|
engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux
|
1 year ago |
Alibek Omarov
|
c16a10e6f3
|
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
|
1 year ago |
Alibek Omarov
|
c7d748e8df
|
engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not
|
1 year ago |
Alibek Omarov
|
c966589a50
|
engine: server: static-ize few game API functions, set GAME_EXPORT attribute
|
1 year ago |
Alibek Omarov
|
4c02c25506
|
engine: server: do not assert if SetFatPVS/PAS were called without active player
Fixes issues with POD-Bot based bots.
|
1 year ago |
Alibek Omarov
|
a4997d0647
|
engine: server: port old engine's fullupdate ratelimit, but simplify it
|
1 year ago |
Alibek Omarov
|
243c3cc80f
|
engine: server: port old engine's userinfo penalty
|
1 year ago |
Alibek Omarov
|
9c62fa901f
|
engine: server: pregenerate CRC table and testpacket data
|
1 year ago |
jeefo
|
61c75b9809
|
engine: server: log: use S_USAGE in logaddress for consistency with existing code
|
1 year ago |
jeefo
|
868d10a842
|
engine: server: log: allow to disable logaddress without turning off logs completely
|
1 year ago |
jeefo
|
699f3579fe
|
engine: server: log: fix log off command not disabling logging to console (fixes #1340)
|
1 year ago |
jeefo
|
873ce0ce48
|
engine: server: query: A2S_PLAYER response should contain bots and normal players
|
1 year ago |
Alibek Omarov
|
450f77443d
|
engine: client: ignore some out of band packets if we're not connecting to server
|
1 year ago |
Alibek Omarov
|
278ff22ba9
|
engine: server: query: use common SV_GetPlayerCount, fix random styling issues
|
1 year ago |
jeefo
|
d9ef1d4608
|
server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
|
1 year ago |
Alibek Omarov
|
b84aba68fa
|
engine: platform: implement generic GetNativeObject for POSIX systems without SDL2
|
1 year ago |
Alibek Omarov
|
23f1c43282
|
engine: common: net_buffer: use uint32_t in place of dword
|
1 year ago |
Alibek Omarov
|
a7c76ac0bf
|
engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
|
1 year ago |
Alibek Omarov
|
26959cd280
|
engine: common: net_encode: use stdint.h types in Delta_CompareField
|
1 year ago |
Alibek Omarov
|
1fdf6180e6
|
engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree
|
1 year ago |
Alibek Omarov
|
d2237fa144
|
engine: platform: android: merge new SDL2 based Android port from @Velaron's tree
|
1 year ago |
Alibek Omarov
|
ef663a8790
|
engine: partially remove legacy Android port, in preparation of new port merge
|
1 year ago |
Alibek Omarov
|
ba039b8e71
|
engine: drop XASH_DYNAMIC_DLADDR
|
1 year ago |
Alibek Omarov
|
02ce80981c
|
filesystem: update optional funcs interface, add platform-specific GetNativeObject call
|
1 year ago |
Alibek Omarov
|
a23e17c6d7
|
engine: platform: sdl: set QtWayland hints
|
2 years ago |
Alibek Omarov
|
8caa2d142f
|
scripts: sailfish: initial SailfishOS support
|
2 years ago |
Alibek Omarov
|
f49a2bc8f3
|
engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does
|
2 years ago |
Alibek Omarov
|
7fd1534753
|
engine: common: cvar: remove unused CVAR_TO_BOOL macro
|
2 years ago |
Alibek Omarov
|
bd52a9ec2d
|
engine: platform: linux: move evdev_keydebug cvar to static allocation
|
2 years ago |
Alibek Omarov
|
9e0d389d9e
|
engine: server: moved server cvars to static allocation
|
2 years ago |
Alibek Omarov
|
70b26a13c2
|
engine: allow ref dlls to use convar_t
|
2 years ago |
Alibek Omarov
|
6a1f96a2c6
|
engine: always unlink variables and commands BEFORE all pointers to them would be lost
|
2 years ago |
Alibek Omarov
|
4ce2475602
|
engine: common: move network cvars to static allocation
|
2 years ago |
Alibek Omarov
|
e7ece41ba0
|
engine: common: move model cvars to static allocation
|
2 years ago |
Alibek Omarov
|
05579927a5
|
engine: client: sound: move dsp cvars to static allocation
|
2 years ago |