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engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree

pull/2/head
Alibek Omarov 1 year ago
parent
commit
1fdf6180e6
  1. 17
      engine/platform/sdl/events.c
  2. 2
      engine/platform/sdl/sys_sdl.c
  3. 9
      engine/platform/sdl/vid_sdl.c

17
engine/platform/sdl/events.c

@ -25,7 +25,7 @@ GNU General Public License for more details. @@ -25,7 +25,7 @@ GNU General Public License for more details.
#include "sound.h"
#include "vid_common.h"
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
#define SDL_SCANCODE_A SDLK_a
#define SDL_SCANCODE_Z SDLK_z
#define SDL_SCANCODE_1 SDLK_1
@ -150,6 +150,13 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key ) @@ -150,6 +150,13 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
#endif
qboolean numLock = SDL_GetModState() & KMOD_NUM;
#if XASH_ANDROID
if( keynum == SDL_SCANCODE_VOLUMEUP || keynum == SDL_SCANCODE_VOLUMEDOWN )
{
host.force_draw_version_time = host.realtime + FORCE_DRAW_VERSION_TIME;
}
#endif
if( SDL_IsTextInputActive() && down && cls.key_dest != key_game )
{
if( SDL_GetModState() & KMOD_CTRL )
@ -202,6 +209,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key ) @@ -202,6 +209,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
case SDL_SCANCODE_MINUS: keynum = '-'; break;
case SDL_SCANCODE_TAB: keynum = K_TAB; break;
case SDL_SCANCODE_RETURN: keynum = K_ENTER; break;
case SDL_SCANCODE_AC_BACK:
case SDL_SCANCODE_ESCAPE: keynum = K_ESCAPE; break;
case SDL_SCANCODE_SPACE: keynum = K_SPACE; break;
case SDL_SCANCODE_BACKSPACE: keynum = K_BACKSPACE; break;
@ -261,6 +269,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key ) @@ -261,6 +269,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
case SDL_SCANCODE_VOLUMEDOWN:
case SDL_SCANCODE_BRIGHTNESSDOWN:
case SDL_SCANCODE_BRIGHTNESSUP:
case SDL_SCANCODE_SELECT:
return;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_SCANCODE_UNKNOWN:
@ -682,7 +691,11 @@ void Platform_RunEvents( void ) @@ -682,7 +691,11 @@ void Platform_RunEvents( void )
void* Platform_GetNativeObject( const char *name )
{
return NULL; // SDL don't have it
#if XASH_ANDROID
return Android_GetNativeObject( name );
#else
return NULL;
#endif
}
/*

2
engine/platform/sdl/sys_sdl.c

@ -71,6 +71,8 @@ void Platform_Init( void ) @@ -71,6 +71,8 @@ void Platform_Init( void )
PSVita_Init();
#elif XASH_NSWITCH
NSwitch_Init();
#elif XASH_ANDROID
Android_Init();
#endif
#endif // XASH_POSIX

9
engine/platform/sdl/vid_sdl.c

@ -628,7 +628,8 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) @@ -628,7 +628,8 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
if( glw_state.software )
wndFlags &= ~SDL_WINDOW_OPENGL;
if( !fullscreen )
#if !XASH_MOBILE_PLATFORM
if ( !fullscreen )
{
SDL_Rect r;
@ -663,6 +664,10 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) @@ -663,6 +664,10 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
wndFlags |= SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS | SDL_WINDOW_INPUT_GRABBED;
xpos = ypos = 0;
}
#else
wndFlags |= SDL_WINDOW_FULLSCREEN | SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_INPUT_GRABBED;
xpos = ypos = SDL_WINDOWPOS_UNDEFINED;
#endif
while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST )
{
@ -690,6 +695,7 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) @@ -690,6 +695,7 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
return false;
}
#if !XASH_MOBILE_PLATFORM
if( fullscreen )
{
if( !VID_SetScreenResolution( width, height ) )
@ -701,6 +707,7 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) @@ -701,6 +707,7 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
{
VID_RestoreScreenResolution();
}
#endif
#if XASH_WIN32 // ICO support only for Win32
if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true )))

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