Alibek Omarov
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ce39255ef0
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engine: host: set rootdir on Android SDL port
|
1 year ago |
Alibek Omarov
|
96a9172e36
|
engine: platform: sdl: check that we're handling SDL errors according to it's documentation
|
1 year ago |
Alibek Omarov
|
8f819a2fde
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engine: platform: sdl: fix forgotten icon setup call
|
1 year ago |
mittorn
|
1bfb6c560a
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platform/sdl: add check for missing hint defines
|
1 year ago |
mittorn
|
24d6f1788a
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platform/sdl: workaround ubuntu SDL2 bug preventing resolving any extensions on EGL
|
1 year ago |
mittorn
|
6041bb0a43
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platform/sdl: fix safegl
|
1 year ago |
Alibek Omarov
|
4acd0e5304
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engine: platform: sdl: grab input only in true fullscreen mode
|
1 year ago |
Alibek Omarov
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cb1063c305
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engine: platform: sdl: fix qboolean to window_mode_t conversions
|
1 year ago |
Alibek Omarov
|
59bfc8c32f
|
engine: platform: sdl: fix qboolean to window_mode_t conversions
|
1 year ago |
Alibek Omarov
|
b58fbc0c94
|
engine: platform: linux: fix according to platform.h changes
|
1 year ago |
Alibek Omarov
|
46f38c84b5
|
engine: platform: dos: fix according to platform.h changes
|
1 year ago |
Alibek Omarov
|
99f290b622
|
engine: platform: sdl: support borderless mode, slight refactoring
|
1 year ago |
Alibek Omarov
|
680ecfefab
|
engine: platform: pass desired window mode through R_ChangeDisplaySettings
|
1 year ago |
Alibek Omarov
|
cb19fa2f6d
|
engine: client: restore window maximized state after engine restart
|
1 year ago |
Alibek Omarov
|
75e5da071c
|
engine: platform: win32: fix calculating RVAs for LLP64
|
1 year ago |
Alibek Omarov
|
7e05562c14
|
engine: platform: sdl: check SDL version in Platform_Vibrate
|
1 year ago |
Alibek Omarov
|
03a85e0caa
|
engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs)
|
1 year ago |
Alibek Omarov
|
16c87ae2c9
|
engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux
|
1 year ago |
Alibek Omarov
|
c16a10e6f3
|
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
|
1 year ago |
Alibek Omarov
|
b84aba68fa
|
engine: platform: implement generic GetNativeObject for POSIX systems without SDL2
|
1 year ago |
Alibek Omarov
|
1fdf6180e6
|
engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree
|
2 years ago |
Alibek Omarov
|
d2237fa144
|
engine: platform: android: merge new SDL2 based Android port from @Velaron's tree
|
2 years ago |
Alibek Omarov
|
ef663a8790
|
engine: partially remove legacy Android port, in preparation of new port merge
|
2 years ago |
Alibek Omarov
|
ba039b8e71
|
engine: drop XASH_DYNAMIC_DLADDR
|
2 years ago |
Alibek Omarov
|
a23e17c6d7
|
engine: platform: sdl: set QtWayland hints
|
2 years ago |
Alibek Omarov
|
bd52a9ec2d
|
engine: platform: linux: move evdev_keydebug cvar to static allocation
|
2 years ago |
Alibek Omarov
|
f19ed1c1c2
|
engine: client: move joystick cvars to static allocation
|
2 years ago |
Alibek Omarov
|
b1d60c248d
|
engine: client: move main client cvars to static allocation
|
2 years ago |
Alibek Omarov
|
d9cbf1fa89
|
engine: client: move input cvars to static allocation
|
2 years ago |
Alibek Omarov
|
5d7d5319fd
|
engine: move ref cvars to static allocation
|
2 years ago |
Alibek Omarov
|
d4470402ee
|
engine: move vid cvars to static allocation
|
2 years ago |
Alibek Omarov
|
05560c7607
|
engine: always read and set vid_fullscreen value directly with it's object
|
2 years ago |
Alibek Omarov
|
356f78ee81
|
engine: platform: sdl: fix possible buffer overrun in SDL port audio code
|
2 years ago |
Velaron
|
e27ac6b092
|
platform: win32: properly change icon
|
2 years ago |
Alibek Omarov
|
b0f52236bc
|
engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
|
2 years ago |
Alibek Omarov
|
7dcddc559c
|
engine: platform: sdl: set PulseAudio role only on POSIX systems
|
2 years ago |
Alibek Omarov
|
d8093ec587
|
engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
|
2 years ago |
Alibek Omarov
|
323626c308
|
engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
|
2 years ago |
Alibek Omarov
|
19582cdf11
|
engine: simplify force version drawing logic
|
2 years ago |
Alibek Omarov
|
a292d2fd53
|
platform: win32: replace Q_sprintf calls by Q_snprintf
|
2 years ago |
Alibek Omarov
|
ec2951cf45
|
engine: add size argument to COM_Default/ReplaceExtension calls
|
2 years ago |
Alibek Omarov
|
b16fa8eddc
|
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
|
2 years ago |
Alibek Omarov
|
a8de11643c
|
engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static
|
2 years ago |
SNMetamorph
|
b2ea8c9d18
|
engine: platform: win32: enabled attaching to existing console instead of creating new
|
2 years ago |
Alibek Omarov
|
6e27926a10
|
engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
|
2 years ago |
SNMetamorph
|
e024a67436
|
engine: platform: psvita: fixed vrtld error reporting
|
2 years ago |
SNMetamorph
|
e3103249f4
|
engine: platform: psvita: added developer mode button to launcher
|
2 years ago |
SNMetamorph
|
0746cb5365
|
engine: platform: psvita: disabled back touch sensor
|
2 years ago |
Alibek Omarov
|
098c4c009b
|
engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call
|
2 years ago |
SNMetamorph
|
f9205825b6
|
engine: platform: sdl: fixed psvita & nswitch platform initializing
|
2 years ago |