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https://github.com/YGGverse/xash3d-fwgs.git
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engine: platform: sdl: check that we're handling SDL errors according to it's documentation
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34d7664342
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@ -128,7 +128,7 @@ static qboolean SDLash_IsInstanceIDAGameController( SDL_JoystickID joyId )
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return true;
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return false;
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#else
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if( SDL_GameControllerFromInstanceID( joyId ) )
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if( SDL_GameControllerFromInstanceID( joyId ) != NULL )
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return true;
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return false;
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#endif
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@ -148,7 +148,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
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#else
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int keynum = key.keysym.sym;
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#endif
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qboolean numLock = SDL_GetModState() & KMOD_NUM;
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qboolean numLock = FBitSet( SDL_GetModState(), KMOD_NUM );
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#if XASH_ANDROID
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if( keynum == SDL_SCANCODE_VOLUMEUP || keynum == SDL_SCANCODE_VOLUMEDOWN )
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@ -159,7 +159,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
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if( SDL_IsTextInputActive() && down && cls.key_dest != key_game )
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{
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if( SDL_GetModState() & KMOD_CTRL )
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if( FBitSet( SDL_GetModState(), KMOD_CTRL ))
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{
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if( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z )
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{
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@ -176,7 +176,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
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if( isprint( keynum ) )
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{
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if( SDL_GetModState() & KMOD_SHIFT )
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if( FBitSet( SDL_GetModState(), KMOD_SHIFT ))
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{
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keynum = Key_ToUpper( keynum );
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}
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@ -158,8 +158,8 @@ void *SW_LockBuffer( void )
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void *pixels;
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int stride;
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if( SDL_LockTexture(sw.tex, NULL, &pixels, &stride ) )
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Sys_Error("%s", SDL_GetError());
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if( SDL_LockTexture(sw.tex, NULL, &pixels, &stride ) < 0 )
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Sys_Error( "%s: %s", __func__, SDL_GetError( ));
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return pixels;
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}
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@ -272,7 +272,7 @@ static void R_InitVideoModes( void )
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int j;
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SDL_DisplayMode mode;
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if( SDL_GetDisplayMode( displayIndex, i, &mode ) )
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if( SDL_GetDisplayMode( displayIndex, i, &mode ) < 0 )
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{
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Msg( "SDL_GetDisplayMode: %s\n", SDL_GetError() );
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continue;
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@ -419,12 +419,16 @@ static qboolean WIN_SetWindowIcon( HICON ico )
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{
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SDL_SysWMinfo wminfo;
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if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ))
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SDL_VERSION( &wminfo.version );
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if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ) == SDL_TRUE )
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{
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SendMessage( wminfo.info.win.window, WM_SETICON, ICON_SMALL, (LONG_PTR)ico );
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SendMessage( wminfo.info.win.window, WM_SETICON, ICON_BIG, (LONG_PTR)ico );
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return true;
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}
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Con_Reportf( S_ERROR "%s: %s", __func__, SDL_GetError( ));
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return false;
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}
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#endif
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@ -492,8 +496,8 @@ void GL_UpdateSwapInterval( void )
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{
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ClearBits( gl_vsync.flags, FCVAR_CHANGED );
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if( SDL_GL_SetSwapInterval( gl_vsync.value ) )
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Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ) );
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if( SDL_GL_SetSwapInterval( gl_vsync.value ) < 0 )
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Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ));
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}
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#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
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}
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@ -542,7 +546,7 @@ GL_UpdateContext
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static qboolean GL_UpdateContext( void )
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{
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ))
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if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ) < 0 )
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{
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Con_Reportf( S_ERROR "GL_UpdateContext: %s\n", SDL_GetError());
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return GL_DeleteContext();
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@ -599,7 +603,7 @@ static qboolean VID_SetScreenResolution( int width, int height, window_mode_t wi
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want.w = width;
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want.h = height;
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if( SDL_GetClosestDisplayMode( 0, &want, &got ) < 0 )
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if( SDL_GetClosestDisplayMode( 0, &want, &got ) == NULL )
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{
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Con_Printf( S_ERROR "%s: SDL_GetClosestDisplayMode: %s", __func__, SDL_GetError( ));
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return false;
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@ -1047,7 +1051,7 @@ qboolean R_Init_Video( const int type )
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// refdll can request some attributes
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GL_SetupAttributes( );
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if( SDL_GL_LoadLibrary( EGL_LIB ) )
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if( SDL_GL_LoadLibrary( EGL_LIB ) < 0 )
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{
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Con_Reportf( S_ERROR "Couldn't initialize OpenGL: %s\n", SDL_GetError());
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return false;
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@ -1086,7 +1090,11 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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SDL_DisplayMode displayMode;
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SDL_GetCurrentDisplayMode( 0, &displayMode );
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if( SDL_GetCurrentDisplayMode( 0, &displayMode ) < 0 )
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{
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Con_Printf( S_ERROR "SDL_GetCurrentDisplayMode: %s", SDL_GetError( ));
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return rserr_invalid_mode;
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}
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// check our desktop attributes
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refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
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@ -1115,8 +1123,11 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
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VID_RestoreScreenResolution();
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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if( SDL_SetWindowFullscreen( host.hWnd, 0 ))
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if( SDL_SetWindowFullscreen( host.hWnd, 0 ) < 0 )
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{
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Con_Printf( S_ERROR "SDL_SetWindowFullscreen: %s", SDL_GetError( ));
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return rserr_invalid_fullscreen;
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}
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#if SDL_VERSION_ATLEAST( 2, 0, 5 )
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SDL_SetWindowResizable( host.hWnd, SDL_TRUE );
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#endif
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