Alibek Omarov
fa37d153c8
engine: common: restrict alias/unalias and stuffcmds from executing by server
3 years ago
Alibek Omarov
aa5594d11f
engine: client: don't let servers clear console
3 years ago
Alibek Omarov
13cf909b99
engine: filesystem: allow extras ZIPs
3 years ago
Alibek Omarov
606b5354e6
engine: filesystem: fix loading ZIP files
3 years ago
Alibek Omarov
e29dcb4125
engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close
3 years ago
Alibek Omarov
c3513b1615
engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface
3 years ago
Alibek Omarov
abbd0f92a4
engine: input: fix incorrect client notifying about mouse button states
3 years ago
Alibek Omarov
f9d0fba05f
wscript: remove duplicated branches diagnostic for good
3 years ago
Alibek Omarov
1ffe050205
engine: print only command name in Unknown command message, rather than a full line
3 years ago
Alibek Omarov
a2f741fe8a
engine: platform: sdl: try to fix 1.2 build
3 years ago
Alibek Omarov
d0a39ef492
engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
3 years ago
Alibek Omarov
f63d2d747f
vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
3 years ago
Alibek Omarov
7e687b45bb
engine: client always uses SDL (virtually) on non-Win32 platforms
3 years ago
Alibek Omarov
284eeea3c3
engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used
3 years ago
Alibek Omarov
01b2266b7e
engine: net_encode: minor code style fix
3 years ago
Alibek Omarov
4ae608913b
console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer
3 years ago
Alibek Omarov
295adcf222
engine: con_utils: don't also prepend backslash in autocompletion~
3 years ago
Alibek Omarov
3351ecd754
console: ignore whitespace commands on history, ignore backslash
3 years ago
Alibek Omarov
46fd27eb14
console: remove prepending backslashes
...
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
3 years ago
Alibek Omarov
210137c325
engine: increase model limit to the possible maximum without breaking the protocol
3 years ago
Alibek Omarov
947b94d29f
engine: client: delete unused test data :)
3 years ago
Alibek Omarov
f007374866
engine: client: rewrite console history
...
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
3 years ago
Alibek Omarov
7cb06956c2
engine: platform: win32: fix compile
3 years ago
Alibek Omarov
ebfa8e6ffc
engine: platform: android: fix compile
3 years ago
Alibek Omarov
4f89288ccf
common: cleanup port.h
3 years ago
Alibek Omarov
2df27e14a8
engine: client: make connect command available through stufftext, for future use
3 years ago
Alibek Omarov
764ef93984
common: add fs_size_t typedef, for read()/write() return value
3 years ago
Alibek Omarov
d8b3ab4dcc
engine: filesystem: fix unused result warnings
3 years ago
Alibek Omarov
08e72bad35
engine: crashhandler: clean up code
3 years ago
Alibek Omarov
7e574ea42e
engine: filesystem: do not create folders for files in rodir mode
3 years ago
Alibek Omarov
0963e05716
engine: restore lumps after swapping them for blue shift maps
...
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
3 years ago
Alibek Omarov
ca3544d559
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
3 years ago
Alibek Omarov
37aa5b1e99
engine: gamma: use FBitSet
3 years ago
SNMetamorph
aa07dab8ab
engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
3 years ago
Alibek Omarov
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
3 years ago
Alibek Omarov
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
3 years ago
Alibek Omarov
1350fd0b52
engine: ref: use right Cvar_Get function :)
3 years ago
Alibek Omarov
d7db48ce4b
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
3 years ago
Alibek Omarov
293482fbd5
engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
3 years ago
Alibek Omarov
07f1f7ded1
engine: launcher: use our Q_strncpy instead of standard strncpy
3 years ago
Alibek Omarov
1cac321c00
engine: enable filtered command buffer for dedicated to pass the tests
3 years ago
Alibek Omarov
aa7bfb4819
engine: check for non-standard alloca header
3 years ago
Alibek Omarov
0c18a06946
engine: sequence: use Q_strncpy instead of standard strcpy
3 years ago
Alibek Omarov
24edcf7d9e
engine: swap lumps back after they were swapped for blue-shift maps
3 years ago
Alibek Omarov
c00e77c02e
engine: fix const qualifier discard
3 years ago
Alibek Omarov
25c0557f7f
engine: platform: sdl: fix building with SDL1.2
3 years ago
SNMetamorph
f726793711
engine: client: cl_main: fixed compilation error
3 years ago
Alibek Omarov
1944f48516
engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
3 years ago
Alibek Omarov
992bcd89ef
engine: add cmd and cvar tests for privileged mode
3 years ago
Alibek Omarov
2356bc9905
engine: client: escape keybindings and rcon commands
3 years ago