Alibek Omarov
a07f81820c
engine: client: ref_common: fix missing newline in Host_Error
1 year ago
Alibek Omarov
6461fa5042
engine: client: make ref params static so client.dll can save address of it and don't trigger ASan
1 year ago
Alibek Omarov
36ff819daf
engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous
1 year ago
Alibek Omarov
a862446072
engine: client: restore cl_trace_events from old engine branch
2 years ago
Alibek Omarov
8d04ae8802
engine: client: fix appending extra .dem in record command
2 years ago
Alibek Omarov
0de0615eeb
engine: client: implement map CRC32 checking on client side
2 years ago
Alibek Omarov
ca134a85ee
engine: client: make it more obvious that CL_InitEdicts depends on maxclients value
2 years ago
Alibek Omarov
00765f1ff2
engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers
2 years ago
Alibek Omarov
547a862024
engine: client: split protocol 48 support to separate file
2 years ago
Alibek Omarov
7e06d049f5
engine: common: static-ize common.c functions, set GAME_EXPORT to API functions
2 years ago
Alibek Omarov
6b223f1325
engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
2 years ago
Alibek Omarov
450f77443d
engine: client: ignore some out of band packets if we're not connecting to server
2 years ago
Alibek Omarov
ef663a8790
engine: partially remove legacy Android port, in preparation of new port merge
2 years ago
Alibek Omarov
70b26a13c2
engine: allow ref dlls to use convar_t
2 years ago
Alibek Omarov
6a1f96a2c6
engine: always unlink variables and commands BEFORE all pointers to them would be lost
2 years ago
Alibek Omarov
05579927a5
engine: client: sound: move dsp cvars to static allocation
2 years ago
Alibek Omarov
2f5b359c99
engine: client: move tracer cvars to static allocation
2 years ago
Alibek Omarov
214fc7e827
engine: common: move host cvars to static allocation
2 years ago
Alibek Omarov
df173a83ed
engine: client: move touch cvars to static allocation
2 years ago
Alibek Omarov
3918bcd71c
engine: client: move console cvars to static allocation
2 years ago
Alibek Omarov
f19ed1c1c2
engine: client: move joystick cvars to static allocation
2 years ago
Alibek Omarov
03ec2f603b
engine: client: move netgraph cvars to static allocation
2 years ago
Alibek Omarov
1ee01163b7
engine: client: move scrn cvars to static allocation
2 years ago
Alibek Omarov
b1d60c248d
engine: client: move main client cvars to static allocation
2 years ago
Alibek Omarov
d9cbf1fa89
engine: client: move input cvars to static allocation
2 years ago
Alibek Omarov
cd022bdac7
engine: client: move keys cvars to static allocation
2 years ago
Alibek Omarov
5d7d5319fd
engine: move ref cvars to static allocation
2 years ago
Alibek Omarov
d4470402ee
engine: move vid cvars to static allocation
2 years ago
Alibek Omarov
05560c7607
engine: always read and set vid_fullscreen value directly with it's object
2 years ago
Alibek Omarov
7333ddc1d9
engine: client: move some RenderAPI GetParm queries to engine
2 years ago
Alibek Omarov
7d2bf93c72
engine: client: voice: do not reinitialize voice with same parameters
2 years ago
Alibek Omarov
04107d384e
engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE
2 years ago
Alibek Omarov
377dd9a255
engine: client: bring back NetAPI infostring options, as they conform to the API definitions
2 years ago
Alibek Omarov
de1e53311a
engine: client: cl_game: static-ize engine functions in client API
2 years ago
Alibek Omarov
19582cdf11
engine: simplify force version drawing logic
2 years ago
Alibek Omarov
c33a384975
engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences
2 years ago
Alibek Omarov
5b582b744a
engine: client: check if filesystem was initialized during client shutdown
2 years ago
Alibek Omarov
c96f8ba722
engine: client: in_joy: do not create cvar on shutdown
2 years ago
Alibek Omarov
9f92e2a1f7
engine: client: console: do not save history if nothing was executed in console
2 years ago
Alibek Omarov
3e2a215c15
engine: client: in_joy: rename -nojoy to -noenginejoy to avoid conflict with client.dll's joystick support
2 years ago
Alibek Omarov
cb3b16e2ec
engine: client: implement v_dark in engine, instead of making it ref-specific
2 years ago
Alibek Omarov
48176233bd
public: move FOV calculating functions out of libpublic, as they are very specific to engine view
2 years ago
Alibek Omarov
ec2951cf45
engine: add size argument to COM_Default/ReplaceExtension calls
2 years ago
Alibek Omarov
8c7db8499f
engine: add size argument to COM_FileBase calls
2 years ago
Alibek Omarov
8f207362a5
public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
2 years ago
Alibek Omarov
b16fa8eddc
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2 years ago
Alibek Omarov
b72033eb74
engine: client: fix master server query through NetAPI
2 years ago
Alibek Omarov
096ee34f67
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
...
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2 years ago
Alibek Omarov
398cec626e
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2 years ago
Alibek Omarov
1affc36f06
engine: client: more accurate ScreenShake implementation, thanks @vasiavasiavasia95 for sharing it
2 years ago