Alibek Omarov
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0e9106685b
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engine: imagelib: img_png: fix Mem_Free on null ptr
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2 years ago |
Alibek Omarov
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9b001987e9
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engine: imagelib: fix crash when chunk length is more than file size
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2 years ago |
Alibek Omarov
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5c2c02c317
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engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
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2 years ago |
Alibek Omarov
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21c898d796
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engine: imagelib: validate player decal image size (max 512x512)
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2 years ago |
Alibek Omarov
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e48b708fa6
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engine: imagelib: img_png: validate image size through common engine function
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2 years ago |
Alibek Omarov
|
ccf7619ae5
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engine: imagelib: refactor image loading function
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2 years ago |
Alibek Omarov
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eabbd0061f
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mainui: update
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2 years ago |
Alibek Omarov
|
7d0d6b8e0d
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engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
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2 years ago |
Alibek Omarov
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eb36fe0155
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filesystem: fill searchpath DIR functions only if file was found in direct path
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2 years ago |
Alibek Omarov
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9381a40506
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filesystem: check only DLLs for encryption
|
2 years ago |
SNMetamorph
|
a19270a0dc
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engine: client: max fragment size test retries increased to 3
|
2 years ago |
SNMetamorph
|
c34ce2d9e1
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engine: client: fixed max fragment size wrong calculation
|
2 years ago |
SNMetamorph
|
58465c3727
|
engine: common: fixed dedicated server bug
The problem is server wasn't executing server.cfg if map specified in startup parameters
|
2 years ago |
Andrey Akhmichin
|
177ed2c603
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engine: common: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
7bb994f7bc
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engine: common: imagelib: img_png.c: fix wrong palette decoding.
|
2 years ago |
Andrey Akhmichin
|
0c4f35e2d0
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filesystem: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
3287501f97
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engine: client: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
2454594a18
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engine: server: simplify strings operations.
|
2 years ago |
Alibek Omarov
|
4daab23e2d
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mainui: update
|
2 years ago |
Alibek Omarov
|
51161004eb
|
engine: common: simplify string operations
|
2 years ago |
Alibek Omarov
|
6477f1656e
|
filesystem: simplify string operation
|
2 years ago |
Alibek Omarov
|
270e2a76a8
|
engine: soundlib: simplify string operation
|
2 years ago |
Alibek Omarov
|
c61442e960
|
engine: imagelib: simplify string operation
|
2 years ago |
Alibek Omarov
|
d0928af355
|
mainui: update to png-decals branch
|
2 years ago |
Alibek Omarov
|
674093517e
|
3rdparty: update various submodules
|
2 years ago |
Alibek Omarov
|
ebf3877cda
|
engine: common: throw an error message into log in normal mode too!
|
2 years ago |
Alibek Omarov
|
e97310c441
|
engine: common: net_ws: fix uninitialized family in IPSocket
|
2 years ago |
Alibek Omarov
|
cbe3e608b6
|
engine: client: add cl_logoext cvar that's used by mainui to tell the engine which logo must be packed
|
2 years ago |
Alibek Omarov
|
f30f23ba51
|
engine: common: validate and load PNG images in customization
|
2 years ago |
Alibek Omarov
|
1ba117a8e9
|
engine: client: netgraph: fix few global-buffer-overflow errors
|
2 years ago |
Alibek Omarov
|
d9a245dcb5
|
engine: reset cheat cvars on remote games
|
2 years ago |
Alibek Omarov
|
9cbf5ab6a6
|
engine: client: streamline constructing master server scan request through common function
|
2 years ago |
Alibek Omarov
|
c9e4e62474
|
engine: client: allow IPv6 in NetAPI
|
2 years ago |
Alibek Omarov
|
aa6a1db0a9
|
engine: remove duplicate svc_strings definition
|
2 years ago |
Alibek Omarov
|
e9d66be10a
|
mainui: update
|
2 years ago |
Alibek Omarov
|
8b6f12418e
|
engine: common: make few network cvars privileged
|
2 years ago |
Alibek Omarov
|
7013d447ca
|
engine: client: get rid of s_registration_sequence, it was incorrect way to look for unused sounds. We're trying to rely on cl.servercount here
|
2 years ago |
Alibek Omarov
|
93b2f535e2
|
engine: client: tune max commands/max backup commands values for legacy protocol
|
2 years ago |
Alibek Omarov
|
591d572870
|
mainui: update
|
2 years ago |
SNMetamorph
|
3ab749cc2e
|
engine: client: cl_tent: fixed incorrect players spray textures update
|
2 years ago |
SNMetamorph
|
084fac3606
|
engine: common: hpak: fixed rest of bugs in HPAK_AddLump
|
2 years ago |
Alibek Omarov
|
f377461fdf
|
engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
|
2 years ago |
SNMetamorph
|
a2971ce939
|
filesystem: fixed uninitialized pointers in FS_FindFile when fs_ext_path enabled
|
2 years ago |
SNMetamorph
|
65671d8788
|
engine: common: minor code fixes in hpak.c
|
2 years ago |
Andrey Akhmichin
|
809d5f1aa8
|
engine: client: in_touch.c: add spray button.
|
2 years ago |
SNMetamorph
|
49fc6143ab
|
engine: common: imagelib: fixed loading 32 bits per pixel BMP files
|
2 years ago |
SNMetamorph
|
8717843333
|
engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures
|
2 years ago |
SNMetamorph
|
f6d8996968
|
engine: common: imagelib: added missed BMP compression type macros
|
2 years ago |
Alibek Omarov
|
9389305072
|
engine: common: set cl_filterstuffcmd to 1 by default
|
2 years ago |
Alibek Omarov
|
b6bd4bc6f8
|
engine: server: precisely set client connected time after they were spawned
|
2 years ago |