Browse Source

engine: server: precisely set client connected time after they were spawned

pull/2/head
Alibek Omarov 2 years ago
parent
commit
b6bd4bc6f8
  1. 2
      engine/server/sv_client.c

2
engine/server/sv_client.c

@ -2106,6 +2106,8 @@ static qboolean SV_Begin_f( sv_client_t *cl ) @@ -2106,6 +2106,8 @@ static qboolean SV_Begin_f( sv_client_t *cl )
// now client is spawned
cl->state = cs_spawned;
cl->connecttime = host.realtime;
return true;
}

Loading…
Cancel
Save