mittorn
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e0ce5640d1
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ref_soft: Separate buffer for transparent textures
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2019-03-23 18:49:27 +07:00 |
|
mittorn
|
e7f369a765
|
ref_soft: Fix breaking server vis, transparent texture decoding
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2019-03-23 14:50:53 +07:00 |
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mittorn
|
58429bbc79
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ref_soft: submodel drawing
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2019-03-23 13:49:55 +07:00 |
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mittorn
|
5fc39662ec
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ref_soft: Increase limits again, this will fix some HL maps
|
2019-03-23 05:43:41 +07:00 |
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mittorn
|
4c73f026b2
|
ref_soft: Fix render setup
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2019-03-23 05:39:45 +07:00 |
|
mittorn
|
932ad73441
|
ref_soft: Add OpenMP for blit and 2d draw
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2019-03-23 03:25:57 +07:00 |
|
mittorn
|
bf0d694c71
|
ref_soft: mipmap support
|
2019-03-23 02:37:56 +07:00 |
|
mittorn
|
a2e689aba3
|
ref_soft: Fix crash on x86
|
2019-03-23 01:19:15 +07:00 |
|
mittorn
|
c82eb39d54
|
ref_soft: Skip sky and transparent surfaces (increase FPS)
|
2019-03-23 00:49:46 +07:00 |
|
mittorn
|
a00256a61c
|
ref_soft: Update API
|
2019-03-23 00:46:57 +07:00 |
|
mittorn
|
842a15ee45
|
ref_soft: Merge kernel texture filter
|
2019-03-22 23:58:43 +07:00 |
|
mittorn
|
e7785c9ccb
|
ref_soft: Make it draw something, screen settings still wrong
|
2019-03-22 23:40:27 +07:00 |
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mittorn
|
2b521ee201
|
ref_soft: Copy world renderer from zq/q2, does not render anything now
|
2019-03-22 19:33:14 +07:00 |
|
mittorn
|
ce27aad67b
|
ref_soft: Fix alpha blending, optimize blitting
|
2019-03-21 17:56:42 +07:00 |
|
mittorn
|
6784b9062e
|
ref_soft: hide color loops to macro
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2019-03-20 21:55:04 +07:00 |
|
mittorn
|
f23ecc6895
|
ref_soft: Implement rendermodes, colors, alpha textures/blending
|
2019-03-20 21:44:21 +07:00 |
|
mittorn
|
ae6b460f35
|
ref_soft: Implement internal color tables
|
2019-03-20 15:26:53 +07:00 |
|
mittorn
|
1ca28badad
|
ref_soft: initial 2D drawing implementation
|
2019-03-20 04:29:25 +07:00 |
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