Alibek Omarov
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0579e40857
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engine: server: remove unused DumpHashString function
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9 months ago |
Alibek Omarov
|
c77f290bc6
|
engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
|
9 months ago |
Alibek Omarov
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7bf9407177
|
ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken)
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9 months ago |
Alibek Omarov
|
b41fe076ae
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engine: server: exclude expired IP filters from check
|
9 months ago |
Alibek Omarov
|
a7c422fde6
|
engine: platform: make Platform_SetTimer static inline to not fix unused-function
|
9 months ago |
Alibek Omarov
|
568a394a40
|
wscript: enable -Wunused-functions
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9 months ago |
Alibek Omarov
|
2b6a550405
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
9 months ago |
Alibek Omarov
|
7200f0da7e
|
3rdparty: gl-wes-v2: update
|
9 months ago |
Alibek Omarov
|
d3c3c26618
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ref: gl: vgl_shim: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
7152393089
|
ref: soft: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
661e60720d
|
ref: gl: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
bf959da7ff
|
engine: libmpg: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
75d476f9df
|
engine: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
b077822f4d
|
filesystem: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
6d3f188675
|
public: fix -Wmissing-prototypes
|
9 months ago |
Alibek Omarov
|
0231f5e8ac
|
wscript: warn about missing-prototypes by default for C
|
9 months ago |
Alibek Omarov
|
901b35d4b1
|
ref: soft: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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9 months ago |
Alibek Omarov
|
eaafd0ff13
|
ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
|
9 months ago |
Alibek Omarov
|
963d9b8f2a
|
ref: soft: remove useless R_CountDynamicLights function
|
9 months ago |
Alibek Omarov
|
5696c9c96a
|
ref: gl: remove useless R_CountDynamicLights function
|
9 months ago |
Alibek Omarov
|
862b9e68be
|
engine: server: fix possible null pointer dereference
|
9 months ago |
Alibek Omarov
|
2f2890cd11
|
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
|
9 months ago |
Alibek Omarov
|
482aa840e7
|
ref: soft: add PARM_TEX_FILTERING handler (stub)
|
9 months ago |
Alibek Omarov
|
4599983c8e
|
ref: gl: add PARM_TEX_FILTERING handler
|
9 months ago |
Alibek Omarov
|
11172838f2
|
engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
|
9 months ago |
Alibek Omarov
|
47bc50b8c6
|
engine: client: fix taking console color from colors.lst
|
9 months ago |
Alibek Omarov
|
7c82766a5c
|
readme: add sourcehut builds badge [skip ci]
|
9 months ago |
Alibek Omarov
|
5d6cf62405
|
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
|
9 months ago |
Alibek Omarov
|
edc08e39ef
|
common: move FORCEINLINE from port.h to xash3d_types.h, alongside other compiler-specific attributes
|
9 months ago |
Alibek Omarov
|
a9846e765d
|
waf: upgrade to latest waifu
|
9 months ago |
Alibek Omarov
|
aa54309d5c
|
engine: wscript: fix pthreads check by explicitly checking it in C mode
|
9 months ago |
Alibek Omarov
|
443317bedf
|
wscript: fix RPATH under OpenBSD
|
9 months ago |
Alibek Omarov
|
ffd320507f
|
ci: enable builds.sr.ht
|
9 months ago |
Alibek Omarov
|
60df08c11c
|
engine: crashhandler: fix build for NetBSD AMD64
|
9 months ago |
Alibek Omarov
|
7d464df107
|
engine: platform: linux: define portability macro for sigevent (oh, glibc...)
|
9 months ago |
Alibek Omarov
|
296f89acf9
|
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
|
9 months ago |
mittorn
|
5f31417bae
|
ref_gl: fix missing vboarray split transition on some maps
|
10 months ago |
Alibek Omarov
|
150d98bd15
|
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
|
10 months ago |
Alibek Omarov
|
f162fbd806
|
ref: gl: fix fog with enabled overbrights and no vbo
|
10 months ago |
Alibek Omarov
|
7d8ea61ac2
|
ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
|
10 months ago |
Alibek Omarov
|
40041e30eb
|
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
|
10 months ago |
Alibek Omarov
|
a247e139bf
|
engine: fix dedicated build
|
10 months ago |
Alibek Omarov
|
00b2ca7f5a
|
ref: gl: remove duplicates from gl_export.h
|
10 months ago |
Alibek Omarov
|
e58007aab3
|
wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales
|
10 months ago |
Alibek Omarov
|
dca862a838
|
engine: host: execute valid rc script if game was started from -game parameter using default launcher
|
10 months ago |
Alibek Omarov
|
7e71e20714
|
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
|
10 months ago |
Alibek Omarov
|
cee6862924
|
engine: client: try to prepend media/ if audio stream couldn't be opened
|
10 months ago |
Alibek Omarov
|
a8cc68f6b9
|
ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
|
10 months ago |
Alibek Omarov
|
2af0adb629
|
mainui: update
|
10 months ago |
Alibek Omarov
|
628ac376ed
|
engine: client: s_dsp: refactoring from hldsp
|
10 months ago |