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filesystem: fix -Wmissing-prototypes

master
Alibek Omarov 11 months ago
parent
commit
b077822f4d
  1. 7
      filesystem/filesystem.c

7
filesystem/filesystem.c

@ -627,7 +627,7 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo ) @@ -627,7 +627,7 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
FS_Close( f ); // all done
}
void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir )
static void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir )
{
memset( GameInfo, 0, sizeof( *GameInfo ));
@ -658,7 +658,7 @@ void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir ) @@ -658,7 +658,7 @@ void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir )
GameInfo->max_particles = 4096;
}
void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qboolean isGameInfo )
static void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qboolean isGameInfo )
{
char *pfile = (char*) buf;
qboolean found_linux = false, found_osx = false;
@ -919,7 +919,7 @@ void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qbool @@ -919,7 +919,7 @@ void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qbool
FS_CreateDefaultGameInfo
================
*/
void FS_CreateDefaultGameInfo( const char *filename )
static void FS_CreateDefaultGameInfo( const char *filename )
{
gameinfo_t defGI;
@ -3022,6 +3022,7 @@ fs_api_t g_api = @@ -3022,6 +3022,7 @@ fs_api_t g_api =
FS_GetFullDiskPath,
};
int EXPORT GetFSAPI( int version, fs_api_t *api, fs_globals_t **globals, fs_interface_t *engfuncs );
int EXPORT GetFSAPI( int version, fs_api_t *api, fs_globals_t **globals, fs_interface_t *engfuncs )
{
if( engfuncs && !FS_InitInterface( version, engfuncs ))

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