283 Commits (d3c3c266181f509529355d5db4adf037acb587f1)

Author SHA1 Message Date
Alibek Omarov 4a56dfcd00 engine: fix extra zeros in %0 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 428e8ef427 engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro 5 years ago
mittorn 37cba10c14 lowmemory: fix sentences 5 years ago
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov 531c6cc375 engine: server: explicitly cast literals to floats 5 years ago
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
Alibek Omarov d382f6886d engine: fix build 5 years ago
Jonathan Poncelet 214f53b8a7 SV_DropClient: Prevented transmission to fake clients 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 6 years ago
Alibek Omarov a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 6 years ago
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 6 years ago
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 6 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 6 years ago
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 6 years ago
Alibek Omarov b16529cc65 Apply 4511 update 6 years ago
Jonathan Poncelet d14ce5ac39 SV_LoadProgs: Fixed potential memory leak if function failed (#46) 6 years ago
Alibek Omarov 70d45f23de public: crclib now is part of public library 6 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 6 years ago
Alibek Omarov 743c5ca8d5 engine: make dedicated work again 6 years ago
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 4d63eb4413 sv_game: fix pfnSetModel theoretically may ignore precached models 6 years ago
Alibek Omarov cd30812607 sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493) 6 years ago
mittorn 40574d9be0 Network extensions 6 years ago
mittorn 23af5dcaf1 In-game fragment size setting 6 years ago
mittorn a97d8c119b network: enable new netsplit, netsplit size settings 6 years ago
Jonathan Poncelet 35869586c9 Made various log messages more informative 6 years ago
mittorn 298393b653 Initial amd64 port 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov f0d0861160 PhysicAPI: fix callback list initialization 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 7 years ago
Alibek Omarov a539384a76 Apply 4143 update 7 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
mittorn 817206815d reslist.txt support 7 years ago
mittorn 37aa201ed7 Fix memory leak 7 years ago
mittorn d3a0146b5a Fix sound downloading 7 years ago
mittorn 30771fefa6 Forbid download not precached files 7 years ago
Alibek Omarov ec6bfa2421 Let server physics simulate even when there is no players(GoldSrc behaviour) 7 years ago
Alibek Omarov 46a3e729db Fix collision being calculated on unlagged value for both players and bots. 7 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 7 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago