42 Commits (c8945caefc52f6d0c47d222f749e66e06dba7dbb)

Author SHA1 Message Date
Alibek Omarov 7bf9407177 ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken) 11 months ago
Alibek Omarov 661e60720d ref: gl: fix -Wmissing-prototypes 11 months ago
Alibek Omarov 5696c9c96a ref: gl: remove useless R_CountDynamicLights function 11 months ago
mittorn 5f31417bae ref_gl: fix missing vboarray split transition on some maps 11 months ago
Alibek Omarov 150d98bd15 ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap 11 months ago
Alibek Omarov f162fbd806 ref: gl: fix fog with enabled overbrights and no vbo 11 months ago
Alibek Omarov c9d29b3955 ref: gl: fix overbrights with VBO 12 months ago
Alibek Omarov 18436a70eb ref: gl: support overbrights, change the gamma applying order closer to the original renderer 12 months ago
Alibek Omarov c0757bd84c ref: gl: remove vid_gamma/vid_brightness changed cvar value check 12 months ago
Alibek Omarov 0132eb6e44 ref: gl: restore usage of FWORLD_CUSTOM_SKYBOX flag, do direct checks instead of PARM check, remove unused tr.fCustomSkybox 1 year ago
Alibek Omarov 82a2d272ad ref: gl: use direct host.features instead of PARM_FEATURES 1 year ago
Alibek Omarov d22bbb4213 ref: gl: remove usage of PARM_WORLD_VERSION 1 year ago
Alibek Omarov 0e3b14e9a5 ref: gl: remove usage of PARM_NUMMODELS 1 year ago
Alibek Omarov 4d802d8901 ref: gl: convert to usage of ref_client_t to get client time 1 year ago
mittorn a488f79852 ref_gl: workaround freezes on adreno with vbo on dlighted decals 1 year ago
Alibek Omarov b290046503 ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer 1 year ago
Dmitry Toroshchin e8409cee8b ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante) 1 year ago
mittorn 1d4d355b38 ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter 1 year ago
mittorn dfe12535a5 ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed 1 year ago
mittorn 74946100f1 ref_gl: fix not restoring static lightmap after decals 1 year ago
mittorn 9a1717915c ref_gl: vbo: apply a1batross's patch for uint index switch 1 year ago
mittorn 3691eb6e48 ref_gl: vbo: fix incorrect lightmap index, optimize loading maps with very big lightmap count, fix clouds drawing after VBO 1 year ago
mittorn 3bb7471fd3 ref_gl: vbo: fix lightmap0 processing, remove ilightmap 1 year ago
mittorn 74e09ddb12 ref_gl: change state management in vbo renderer 1 year ago
mittorn 6b73d056b2 ref_gl: vbo dlights refactiring 1 year ago
mittorn 3e7847551a ref_gl: add ability to skip uploading unused data (disabled) 1 year ago
mittorn 91d92935fa ref_gl: try avoid gpu locking on dlights in vbo renderer 1 year ago
mittorn eff033298a ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO 1 year ago
mittorn 3a8f4961bc ref_gl: fix rarely broken texturechain on some big maps 1 year ago
mittorn b81f94518a ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix 1 year ago
Alibek Omarov a7e84230c3 ref: gl: use world version to enable large lightmaps for BSP2 automatically 1 year ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
Alibek Omarov 08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 1 year ago
Alibek Omarov a6af32dafd ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering) 1 year ago
Alibek Omarov ea55e78855 ref: _inline -> static 1 year ago
Alibek Omarov 30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 1 year ago
mittorn 287381d5ca ref_gl: remove complete useless macro, enable VBO under option 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2 years ago
Alibek Omarov a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
Alibek Omarov fd3c5e8384 ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs 2 years ago
SNMetamorph 3bd8ad50d2 ref: gl: fixed crash when opening "Customize" menu 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
SNMetamorph 9047fe2e74 ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 3 years ago
Alibek Omarov 75e8a51058 ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov f0feb1dfbf ref: remove predictable random tiling textures 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 4 years ago
Andrey Akhmichin c158771f59 ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled. 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin e3b547c8a9 public: rename mathlib to xash3d_mathlib. 5 years ago