Alibek Omarov
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bf6829189e
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wscript: move XASH_BUILD_COMMIT definition to libpublic, as this is the only place where it's used, for faster builds
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1 year ago |
Alibek Omarov
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a62a9429c9
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engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds
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1 year ago |
mittorn
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f2c080e736
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gl2shim: fix broken matrix update when fog attribute enabled (32 bit shift overflow)
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1 year ago |
Alibek Omarov
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ea55e78855
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ref: _inline -> static
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1 year ago |
Alibek Omarov
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f7c536b81c
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engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods
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1 year ago |
Alibek Omarov
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6c40104c66
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public: better fix for ExtractFilePath
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1 year ago |
Alibek Omarov
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4d7d592918
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engine: mod_bmodel: completely get rid of global loadmodel pointer
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1 year ago |
Alibek Omarov
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c5e91f299b
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engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
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1 year ago |
Alibek Omarov
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cff276db71
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engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
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1 year ago |
Alibek Omarov
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30d1492b93
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engine: remove Set/GetCurrentLoadingModel from RefAPI
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1 year ago |
Alibek Omarov
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f07eea5073
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engine: server: allow server unloading for Win32 targets until we figure out the issues with MetaMod
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1 year ago |
Alibek Omarov
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fe407fbe00
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public: workaround when empty string is passed to COM_ExtractFilePath (should make safe COM_ExtractFilePath)
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1 year ago |
Alibek Omarov
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78bc177e05
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engine: server: remove unused host struct field
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1 year ago |
Alibek Omarov
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8fb908e3d4
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engine: server: disable SV_UnloadProgs, only call it when shutting down engine
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1 year ago |
Alibek Omarov
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d8b261370a
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engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS)
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1 year ago |
Alibek Omarov
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a2c9ac5b1f
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engine: client: disable server DLL probe for GameUI, check it's existence instead
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1 year ago |
Alibek Omarov
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7f9025e178
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engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet
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1 year ago |
Alibek Omarov
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8647110a10
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Revert "engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux"
This reverts commit 48e44f0057 .
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1 year ago |
Alibek Omarov
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48e44f0057
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engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux
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1 year ago |
Alibek Omarov
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e3934af7d1
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wscript: always load cmakelists generation tool
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1 year ago |
Alibek Omarov
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a5ee631191
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engine: server: sv_game: disable searching closer to server library memory region for Android
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1 year ago |
Alibek Omarov
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ce39255ef0
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engine: host: set rootdir on Android SDL port
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1 year ago |
Alibek Omarov
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5aac5d2a52
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filesystem: VFileSystem009: add pathid support to RemoveFile method
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1 year ago |
Alibek Omarov
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061b50404d
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engine: server: register dummy cvar sv_allow_dlfile for GoldSrc compatibility
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1 year ago |
Alibek Omarov
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279cec5ae9
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engine: rename cl/sv_allowdownload for GoldSrc compatibility
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1 year ago |
Alibek Omarov
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83a5648335
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filesystem: only allow setting true or false for boolean type keys in gameinfo/liblist.gam
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1 year ago |
Alibek Omarov
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a8fc9a4c5a
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waf: update to latest waifu
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1 year ago |
Alibek Omarov
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6f6ddbce28
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engine: add argument -timedemo that makes engine run timedemo and exit
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1 year ago |
Alibek Omarov
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4cb425d2bb
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engine: console: do not draw console and do not draw notify in timedemo
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1 year ago |
mittorn
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bf5fd40d64
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gl2shim: workaround empty rgb5/rgb8 textures
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1 year ago |
mittorn
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6bc613bdb4
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ref_gl: force gles2 on non-nanogl until we support gles1 directly
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1 year ago |
mittorn
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a982562658
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ref_gl: Fix missing DebugOutput functions on GLES
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1 year ago |
Alibek Omarov
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96a9172e36
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engine: platform: sdl: check that we're handling SDL errors according to it's documentation
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1 year ago |
Alibek Omarov
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34d7664342
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ref: gl: disable TGA flip for detail textures, GoldSrc ignores it, so we will too
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1 year ago |
Alibek Omarov
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b0a79df86f
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ref: change r_traceglow to 0, as GoldSrc does
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1 year ago |
Alibek Omarov
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9e107e900c
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engine: network: fix async NS resolve
If we're currently running NS resolving thread, any request would block.
Co-Authored-by: mittorn <mittorn@sibmail.com>
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1 year ago |
Alibek Omarov
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8f819a2fde
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engine: platform: sdl: fix forgotten icon setup call
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1 year ago |
Alibek Omarov
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3251b68df5
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ref: gl: more simple search of GL func with alternative name (EXT, OES suffixes or no suffix)
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1 year ago |
Alibek Omarov
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3ac8ad9484
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engine: fixup endianness found by -Werror=strict-aliasing in old armv7hf compiler (d259421111289af3b49c055150e02213f39075a6)
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1 year ago |
Alibek Omarov
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b9ca0d4563
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engine: common: network: more simple IP address copying from sockaddr to netadr_t and back
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1 year ago |
mittorn
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dcb3da53b0
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engine/client: fallback to defaults in touch_reloadconfig if config not exist
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1 year ago |
mittorn
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e68b19ed1a
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engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows
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1 year ago |
mittorn
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14c7a84482
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engine/client: always save touch config if it was resetted manually (helps after writing broken/empty config)
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1 year ago |
mittorn
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c1d1aa6787
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ref_gl: rewrite ARB workaround to check EXT/OES names, notify user that function found with different name
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1 year ago |
mittorn
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bee81e9723
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engine: Make SDL_GetBasePath error not fatal
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1 year ago |
mittorn
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1bfb6c560a
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platform/sdl: add check for missing hint defines
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1 year ago |
mittorn
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24d6f1788a
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platform/sdl: workaround ubuntu SDL2 bug preventing resolving any extensions on EGL
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1 year ago |
mittorn
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fb95cc9a97
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engine/client: respect m_ignore in mouse client code as grabbing window breaks touch input
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1 year ago |
mittorn
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b949da291e
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engine: fix strict aliasing issues found by an old armv7hf compiler
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1 year ago |
Alibek Omarov
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2ecbe5b67e
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engine: add testing master server at mentality.rip:27011
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1 year ago |