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@ -1014,7 +1014,7 @@ static void APIENTRY GL2_TexImage2D( GLenum target, GLint level, GLint internalf
@@ -1014,7 +1014,7 @@ static void APIENTRY GL2_TexImage2D( GLenum target, GLint level, GLint internalf
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} |
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internalformat = format; |
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} |
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if( internalformat == GL_LUMINANCE8_ALPHA8 || internalformat == GL_RGB ) |
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if( internalformat == GL_LUMINANCE8_ALPHA8 || internalformat == GL_RGB || internalformat == GL_RGB8 || internalformat == GL_RGB5 ) |
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internalformat = GL_RGBA; |
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rpglTexImage2D( target, level, internalformat, width, height, border, format, type, data ); |
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if( data != pixels ) |
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