1901 Commits (c3b2cc4423042cba778ff72e35f31c83f9ceb456)

Author SHA1 Message Date
Ruslan Piasetskyi 15bc09b06b engine: platform: linux: Add gettid definition for old systems 11 months ago
Alibek Omarov 380422a6dc engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 11 months ago
Alibek Omarov be26ecf1c9 engine: client: don't spawn model effects for players, like GoldSrc 11 months ago
Alibek Omarov d2bbe9dfd2 engine: client: don't spawn multiple model effects 11 months ago
Alibek Omarov 9c929c1405 engine: client: don't spawn particles if time is stopped 11 months ago
Alibek Omarov 9551240680 engine: host: fix -Werror=parentheses 11 months ago
Alibek Omarov 6605d0456c engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero 11 months ago
Alibek Omarov 99e8f7b486 engine: host: fix warning about incompatible features bits 11 months ago
Alibek Omarov c56e876043 engine: client: don't reset runfuncs for demoplayback 11 months ago
Alibek Omarov 9773d11464 engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them 11 months ago
Alibek Omarov 3c28b11754 engine: client: cl_demo: fix usercmd in demo playback 11 months ago
Alibek Omarov f2584dcb9d engine: host: better engine features print 11 months ago
Alibek Omarov ce73838f1b engine: add a function that validates requested features bits 11 months ago
Alibek Omarov 49f972a7c9 engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history 11 months ago
Alibek Omarov 1ae01d89de engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled 11 months ago
Alibek Omarov 8e54e18c8f engine: client: disable STUDIO_INTERPOLATION_FIX 11 months ago
Alibek Omarov 18136e5320 engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar 11 months ago
Alibek Omarov a29f1899d3 engine: client: remove unused extrapolate variable in CL_PureOrigin 11 months ago
Alibek Omarov 0f804ffc30 engine: client: use extra precision for interpolation 11 months ago
Alibek Omarov 620a4b4894 engine: client: wrong check order, fix previous commit 11 months ago
Alibek Omarov 4cf87c2c23 engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn 11 months ago
Alibek Omarov f031c31b77 engine: client: try another workaround for backwards animtime 11 months ago
Alibek Omarov c2447d8634 engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod 11 months ago
Alibek Omarov ae9c1d9f18 engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 11 months ago
Alibek Omarov d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 11 months ago
Alibek Omarov 707a9228e1 engine: ref_api: draft RefAPI 6. 11 months ago
Alibek Omarov a3c9538d12 engine: client: add support for new PARMs 11 months ago
Alibek Omarov 632264809f engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host. 11 months ago
Alibek Omarov bcfabbe802 engine: do not save configs when we closing because of the errors 11 months ago
Alibek Omarov c244cfc937 engine: do not save configs when we closing because of the errors 11 months ago
Alibek Omarov 65bfff69d0 engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation 11 months ago
Alibek Omarov 778b8ede58 engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension 11 months ago
Alibek Omarov f8a1a2ed71 engine: platform: linux: add missing math.h include 11 months ago
mittorn b4a7c266b5 platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 11 months ago
Alibek Omarov 96f7f5457d engine: print all supported and enabled features 12 months ago
Alibek Omarov 498ec6b4f1 engine: client: print enabled features after server connect if it's not a local game 12 months ago
Alibek Omarov 607e62a1ae engine: client: sanitize legacy protocol supported engine features flags 12 months ago
Alibek Omarov d41a80bc2c engine: add mask to sanitize possible engine features bits 12 months ago
Alibek Omarov 643bec4071 engine: client: set max FPS when recording with fps_max 0 12 months ago
Alibek Omarov c96cf7e22d engine: expose world version through RefAPI 12 months ago
Alibek Omarov 46c61660cf engine: expose world BSP version through world global structure 12 months ago
Alibek Omarov 54a5947a3c engine: remove MSGBOX macro 12 months ago
Alibek Omarov 93ceb0e4ed engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 12 months ago
Alibek Omarov 13aab4e59c engine: server: fix off-by-one error in Voice_Set/GetClientListening 12 months ago
Alibek Omarov 36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 12 months ago
Alibek Omarov 514da0ffa9 engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame 12 months ago
Alibek Omarov a675806c91 engine: imagelib: img_ktx2: don't allow to load images with no mip levels 12 months ago
Alibek Omarov 683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 12 months ago
Alibek Omarov 20ced857b4 engine: client: use physents array when tracing physents =/ 12 months ago
Alibek Omarov 1e0107944f engine: make sys_timescale non-cheat, like host_framerate 12 months ago