Alibek Omarov
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c96cf7e22d
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engine: expose world version through RefAPI
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11 months ago |
Alibek Omarov
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683c4874f8
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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11 months ago |
mittorn
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c800b34cd4
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ref_api: add R_Flush method
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11 months ago |
Alibek Omarov
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1612e2d669
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engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump
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11 months ago |
Alibek Omarov
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26d229c8ca
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engine, ref: RefAPI 5. Simplify remap calls
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11 months ago |
Alibek Omarov
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9c66e86be1
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engine, ref: RefAPI 5. Remove unused calls
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11 months ago |
Alibek Omarov
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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11 months ago |
Alibek Omarov
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40c9a2fb82
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engine: make Mod_SampleSizeForFace accept const surface
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11 months ago |
Alibek Omarov
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30d1492b93
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engine: remove Set/GetCurrentLoadingModel from RefAPI
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1 year ago |
Alibek Omarov
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88916fdac4
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engine: ref_api: remove dead XASH_TEXTURE4 definition
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1 year ago |
Alibek Omarov
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70b26a13c2
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engine: allow ref dlls to use convar_t
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1 year ago |
Alibek Omarov
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5d7d5319fd
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engine: move ref cvars to static allocation
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1 year ago |
Alibek Omarov
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f1487cf576
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engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument
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2 years ago |
Alibek Omarov
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8bb5ec5e26
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ref: remove renderer description export, it's unused now
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2 years ago |
Alibek Omarov
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f4069de7f2
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engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
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2 years ago |
Alibek Omarov
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d7af50ea6c
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engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway
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2 years ago |
Alibek Omarov
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4bbd0cc404
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ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
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2 years ago |
Alibek Omarov
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69b0954007
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engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
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2 years ago |
Alibek Omarov
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3d5aa7c20c
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engine: remove mistakingly placed NORETURN attributes
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2 years ago |
Alibek Omarov
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5e4fc64430
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filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
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2 years ago |
Alibek Omarov
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f25254369d
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engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
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2 years ago |
Alibek Omarov
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e0efe0aa23
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engine: remove emboss filter. There seems no real use for it.
|
3 years ago |
Alibek Omarov
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a777e7c80d
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engine, ref: add sprite and studio cvars to shared cvars list
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3 years ago |
Alibek Omarov
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d7db48ce4b
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engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
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3 years ago |
Alibek Omarov
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efc156fcf5
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engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
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3 years ago |
Alibek Omarov
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9e5d5e0ea3
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public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
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3 years ago |
Alibek Omarov
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9313f7e80e
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engine: replace pool pointer by pool handle
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3 years ago |
Velaron
|
4f31d7504a
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ref_api: fix remap info allocation (fixes #200)
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4 years ago |
mittorn
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8f8c8e6614
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ref: add export that returns GL_GetProcAddress for renderapi
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5 years ago |
mittorn
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2e2a716710
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ref_api: fix remap code
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5 years ago |
mittorn
|
1365020302
|
ref: add enum for screen rotation
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5 years ago |
Alibek Omarov
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5e8373fa46
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engine: slightly update RefAPI
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5 years ago |
mittorn
|
7f6395fa7d
|
ref: display transformation API
|
5 years ago |
Alibek Omarov
|
dc207a449c
|
engine: fix -Werror=strict-prototypes
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
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7be094b563
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sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
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4b163e6d30
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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5 years ago |
Alibek Omarov
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8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
eb22ff53c4
|
sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
|
5 years ago |
Alibek Omarov
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76dae35955
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ref: remove COM_HashKey API call
|
6 years ago |
Alibek Omarov
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2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
|
6 years ago |
Alibek Omarov
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a1391f3d0b
|
engine: ref_api: comment unused opengl attributes
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6 years ago |
Alibek Omarov
|
ab7a67464b
|
engine: fix long<->int conversion UBs
|
6 years ago |
Alibek Omarov
|
7d8b63fd88
|
ref: get rid of R_IncrementSpeedsCounter
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6 years ago |
Alibek Omarov
|
5be982cc72
|
ref: remove shared textures enum, instead use hardcoded texture names
|
6 years ago |
Alibek Omarov
|
2d968cf328
|
ref: remove unused GL_BuildLightmaps export
|
6 years ago |
Alibek Omarov
|
4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
|
6 years ago |
Alibek Omarov
|
211d3c5213
|
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
|
6 years ago |
mittorn
|
d5b6ccb3e2
|
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
6 years ago |
Alibek Omarov
|
0cf1e3b1da
|
ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
|
6 years ago |