67 Commits (b81f94518a76b29369881759c406877b89555cdd)

Author SHA1 Message Date
Alibek Omarov c96cf7e22d engine: expose world version through RefAPI 11 months ago
Alibek Omarov 683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 11 months ago
mittorn c800b34cd4 ref_api: add R_Flush method 11 months ago
Alibek Omarov 1612e2d669 engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump 11 months ago
Alibek Omarov 26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 11 months ago
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 11 months ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 11 months ago
Alibek Omarov 40c9a2fb82 engine: make Mod_SampleSizeForFace accept const surface 11 months ago
Alibek Omarov 30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 1 year ago
Alibek Omarov 88916fdac4 engine: ref_api: remove dead XASH_TEXTURE4 definition 1 year ago
Alibek Omarov 70b26a13c2 engine: allow ref dlls to use convar_t 1 year ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 1 year ago
Alibek Omarov f1487cf576 engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument 2 years ago
Alibek Omarov 8bb5ec5e26 ref: remove renderer description export, it's unused now 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov d7af50ea6c engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
Alibek Omarov 4bbd0cc404 ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
Alibek Omarov 69b0954007 engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
Alibek Omarov 3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov f25254369d engine: set useful format attribute for RefAPI, set Host_Error as NORETURN 2 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Alibek Omarov efc156fcf5 engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one 3 years ago
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 3 years ago
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 4 years ago
mittorn 8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 5 years ago
mittorn 2e2a716710 ref_api: fix remap code 5 years ago
mittorn 1365020302 ref: add enum for screen rotation 5 years ago
Alibek Omarov 5e8373fa46 engine: slightly update RefAPI 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov 7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 5 years ago
Alibek Omarov 4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 5 years ago
Alibek Omarov 76dae35955 ref: remove COM_HashKey API call 6 years ago
Alibek Omarov 2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 6 years ago
Alibek Omarov a1391f3d0b engine: ref_api: comment unused opengl attributes 6 years ago
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 6 years ago
Alibek Omarov 7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 6 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
Alibek Omarov 2d968cf328 ref: remove unused GL_BuildLightmaps export 6 years ago
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago
Alibek Omarov 211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 6 years ago
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 6 years ago
Alibek Omarov 0cf1e3b1da ref: add REF_D3D placeholder for compatibiltiy(not planned anyway) 6 years ago