Alibek Omarov
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d46d62bf03
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engine: client: drop loading plaque on second signon, remove servercount check
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2 years ago |
SNMetamorph
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87ceb0f9cb
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engine: client: fixed checking client library for vgui_support interface export
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3 years ago |
SNMetamorph
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6ceb101ba1
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engine: client: correctly named values in net_speeds stats
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3 years ago |
Alibek Omarov
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a813be7d54
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client: add cl_showpos
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4 years ago |
Alibek Omarov
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e77957bc81
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client: decrease visibility of some cvars
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4 years ago |
Alibek Omarov
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0db1a7743d
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engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
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5 years ago |
AimlessWanderer
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40c73719c0
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engine: remove useless defines
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5 years ago |
AimlessWanderer
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022792709d
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engine: fix build
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5 years ago |
AimlessWanderer
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b9ec7ac886
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engine: fix dedicated server crash
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5 years ago |
Alibek Omarov
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e424112020
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engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else
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5 years ago |
Alibek Omarov
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d0010cf9cb
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engine: don't call SCR_VidInit too soon
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5 years ago |
Alibek Omarov
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3a9801853d
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engine: client: detailed message if menu failed to load
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5 years ago |
Alibek Omarov
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d2a8cfe614
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Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51 .
This commit breaks demo playback. Figure out why, then revert it back.
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5 years ago |
Alibek Omarov
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cb417a3d51
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engine: client: implement connectionprogress partially
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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5 years ago |
Alibek Omarov
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b16529cc65
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Apply 4511 update
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5 years ago |
Alibek Omarov
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5af6506d86
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engine: ensure that we loading same client library
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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622de7a7f1
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Apply 4312 update
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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6 years ago |
Alibek Omarov
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a539384a76
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Apply 4143 update
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6 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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7 years ago |
Alibek Omarov
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9bab7d222a
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Apply 4097 update
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7 years ago |
Alibek Omarov
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176b31b4a2
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Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings
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7 years ago |
Alibek Omarov
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13fe097318
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Merge fork's unicode changes(partial)
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7 years ago |
Alibek Omarov
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5a1b03ac20
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Integrate FWGS vgui_support
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |