3409 Commits (a9bddaac646f85032e664918dff843901e7950a2)
 

Author SHA1 Message Date
Alibek Omarov 4dfc3f34cb ref: gl: remove usage of PARM_MAX_CLIENTS 11 months ago
Alibek Omarov d22bbb4213 ref: gl: remove usage of PARM_WORLD_VERSION 11 months ago
Alibek Omarov 0e3b14e9a5 ref: gl: remove usage of PARM_NUMMODELS 11 months ago
Alibek Omarov afb0540aa3 ref: gl: convert to usage of ref_host_t to get real engine time 11 months ago
Alibek Omarov 4d802d8901 ref: gl: convert to usage of ref_client_t to get client time 11 months ago
Alibek Omarov 6a4bf4965f ref: gl: acquire engine pointers 11 months ago
Alibek Omarov a3c9538d12 engine: client: add support for new PARMs 11 months ago
Alibek Omarov 632264809f engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host. 11 months ago
Alibek Omarov bcfabbe802 engine: do not save configs when we closing because of the errors 11 months ago
Alibek Omarov c244cfc937 engine: do not save configs when we closing because of the errors 11 months ago
Andrey Akhmichin 520fc33394 utils: mdldec: fix wrong conditions. 11 months ago
Alibek Omarov f705a7cd26 common: xash3d_types: another attempt to properly check static asserts availability 11 months ago
Alibek Omarov 65bfff69d0 engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation 11 months ago
Alibek Omarov 9d8ba03f5e common: xash3d_types: fix static_assert macro 11 months ago
Alibek Omarov 778b8ede58 engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension 11 months ago
Alibek Omarov f8a1a2ed71 engine: platform: linux: add missing math.h include 11 months ago
mittorn b4a7c266b5 platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 11 months ago
mittorn a488f79852 ref_gl: workaround freezes on adreno with vbo on dlighted decals 11 months ago
Alibek Omarov b290046503 ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer 11 months ago
Dmitry Toroshchin e8409cee8b ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante) 11 months ago
mittorn 1d4d355b38 ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter 11 months ago
mittorn dfe12535a5 ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed 11 months ago
mittorn 74946100f1 ref_gl: fix not restoring static lightmap after decals 11 months ago
mittorn 9a1717915c ref_gl: vbo: apply a1batross's patch for uint index switch 11 months ago
mittorn 3691eb6e48 ref_gl: vbo: fix incorrect lightmap index, optimize loading maps with very big lightmap count, fix clouds drawing after VBO 11 months ago
mittorn 3bb7471fd3 ref_gl: vbo: fix lightmap0 processing, remove ilightmap 11 months ago
mittorn 74e09ddb12 ref_gl: change state management in vbo renderer 11 months ago
mittorn 6b73d056b2 ref_gl: vbo dlights refactiring 11 months ago
mittorn 3e7847551a ref_gl: add ability to skip uploading unused data (disabled) 11 months ago
mittorn 91d92935fa ref_gl: try avoid gpu locking on dlights in vbo renderer 11 months ago
mittorn eff033298a ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO 11 months ago
mittorn 3a8f4961bc ref_gl: fix rarely broken texturechain on some big maps 11 months ago
mittorn b81f94518a ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix 11 months ago
Alibek Omarov 96f7f5457d engine: print all supported and enabled features 11 months ago
Alibek Omarov 498ec6b4f1 engine: client: print enabled features after server connect if it's not a local game 11 months ago
Alibek Omarov 607e62a1ae engine: client: sanitize legacy protocol supported engine features flags 11 months ago
Alibek Omarov d41a80bc2c engine: add mask to sanitize possible engine features bits 11 months ago
Alibek Omarov 643bec4071 engine: client: set max FPS when recording with fps_max 0 11 months ago
Alibek Omarov a7e84230c3 ref: gl: use world version to enable large lightmaps for BSP2 automatically 11 months ago
Alibek Omarov c96cf7e22d engine: expose world version through RefAPI 11 months ago
Alibek Omarov 46c61660cf engine: expose world BSP version through world global structure 11 months ago
Alibek Omarov f6fecce52b wscript: do not recurse into ref_soft when BSP2 is enabled 11 months ago
Alibek Omarov 54a5947a3c engine: remove MSGBOX macro 11 months ago
Andrey Akhmichin 521bc675a2 utils: mdldec: smd.c: simplify proper bone rotation code. 12 months ago
Andrey Akhmichin 845cee2578 utils: mdldec: smd.c: prevent division by zero. 12 months ago
Alibek Omarov 93ceb0e4ed engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 12 months ago
Alibek Omarov 13aab4e59c engine: server: fix off-by-one error in Voice_Set/GetClientListening 12 months ago
Alibek Omarov 36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 12 months ago
Alibek Omarov 514da0ffa9 engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame 12 months ago
Alibek Omarov 37b8d5da79 mainui: update 12 months ago