124 Commits (a34c22fb10fc060502d22c096e327ae3e84f9ea3)

Author SHA1 Message Date
fgsfds fad506ef03 ref: gl: vgl_shim: remove normal support, it's not necessary 2 years ago
fgsfds 9150bbdfd8 ref: gl: psvita: remove the GL_CheckExtension hack 2 years ago
fgsfds aa4e2f0ae4 ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements 2 years ago
fgsfds 2bacc91922 ref: gl: move vgl_shim to ref/gl 2 years ago
fgsfds 82cfd3ecc3 ref: gl: psvita: revert arrayverts change, it doesn't matter that much 2 years ago
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2 years ago
fgsfds 9cf6e421cb ref: gl: psvita: force-enable NPOT textures 2 years ago
fgsfds 34dd52ca90 ref: gl: trust the GL_EXTENSIONS string on psvita 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2 years ago
Alibek Omarov 74ce7e9b10 ref: don't apply rendercolor to studio models where it's not needed 2 years ago
Alibek Omarov 4bbd0cc404 ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
Andrey Akhmichin 7555fefc18 ref: gl: simplify strings operations. 2 years ago
Alibek Omarov fd3c5e8384 ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs 2 years ago
Alibek Omarov 406eb828da ref: gl: disable underwater distortion by default, enable for Quake compatible mode only 2 years ago
SNMetamorph 3bd8ad50d2 ref: gl: fixed crash when opening "Customize" menu 2 years ago
Alibek Omarov 88045ce3be ref: gl: link liblog for Android 2 years ago
Alibek Omarov 76d0608ee1 ref: fix beams end point 2 years ago
Alibek Omarov b1e2e84a11 wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once 2 years ago
Alibek Omarov 12a6088912 ref: gl: move GLES wrappers libraries to 3rdparty folder 2 years ago
Alibek Omarov 327eb330ed ref: gl: minimize dependency on internal engine headers 2 years ago
Alibek Omarov 6d37398fad ref: gl: convert to include targets usage 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago