32 Commits (9d3949a94833c6346094956fe20452ba51f6c423)

Author SHA1 Message Date
Alibek Omarov 9d3949a948 ref: gl: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer 10 months ago
Alibek Omarov dc1d65f621 ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 10 months ago
Alibek Omarov 82a2d272ad ref: gl: use direct host.features instead of PARM_FEATURES 11 months ago
Alibek Omarov 8084687e50 ref: gl: remove GetPredictedOrigin call 11 months ago
Alibek Omarov 6c16de55c0 ref: gl: remove GetMoveVars() call 11 months ago
Alibek Omarov 4dfc3f34cb ref: gl: remove usage of PARM_MAX_CLIENTS 11 months ago
Alibek Omarov afb0540aa3 ref: gl: convert to usage of ref_host_t to get real engine time 11 months ago
Alibek Omarov 4d802d8901 ref: gl: convert to usage of ref_client_t to get client time 11 months ago
Alibek Omarov 26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 11 months ago
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 11 months ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 11 months ago
Alibek Omarov ea55e78855 ref: _inline -> static 1 year ago
mittorn c765261db6 ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts 1 year ago
Alibek Omarov de19d78571 ref: fix late registration of studio cvars (thanks, @mittorn) 1 year ago
Alibek Omarov 8eef212726 ref: gl: fix compile 1 year ago
Velaron 1589defda1 ref: gl: don't create cl_righthand cvar 1 year ago
Velaron df921d8664 some cleaner code 1 year ago
Velaron f3949474b9 ref: gl: fix cl_righthand behaviour 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 1 year ago
Alibek Omarov 277bead9b7 ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2 years ago
Alibek Omarov 8b96e7ca87 ref: add size argument to COM_FileBase calls 2 years ago
Alibek Omarov f55ef63e26 ref: optimize R_LightLambert function 2 years ago
Alibek Omarov 79624fa400 ref: gl: cleanup unused functions 2 years ago
Alibek Omarov 55bf0e8a53 ref: gl: adapt to RefAPI 4 changes 2 years ago
fgsfds aa4e2f0ae4 ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements 2 years ago
fgsfds 82cfd3ecc3 ref: gl: psvita: revert arrayverts change, it doesn't matter that much 2 years ago
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2 years ago
Alibek Omarov 74ce7e9b10 ref: don't apply rendercolor to studio models where it's not needed 2 years ago
Alibek Omarov 327eb330ed ref: gl: minimize dependency on internal engine headers 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov 5fb4edeb36 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
Alibek Omarov ac213c22ed ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config 3 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 4 years ago
Alibek Omarov 58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov 4c6fd79f07 tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already 5 years ago
Andrey Akhmichin e3b547c8a9 public: rename mathlib to xash3d_mathlib. 5 years ago
mittorn 2e2a716710 ref_api: fix remap code 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov 1218f4aeb6 ref_gl: explicitly cast literals to floats 5 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 5 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago