Alibek Omarov
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
3 years ago
Alibek Omarov
c96f10d40b
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
3 years ago
Alibek Omarov
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
3 years ago
Alibek Omarov
94dc74a37f
engine: restrict potentially harmful engine commands
3 years ago
Alibek Omarov
c79a649d97
engine: client: implement pfnFilteredClientCmd
3 years ago
SNMetamorph
c366e25a10
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
3 years ago
Bohdan Shulyar
8ab97fbbf0
engine: client: Add svc_exec support ( #671 )
...
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
3 years ago
Alibek Omarov
39893609fd
engine: touch: cosmetical touch code refactoring
3 years ago
Alibek Omarov
b9901bcb70
engine: client: forgot to register s_warn_late_precache cvar
3 years ago
Alibek Omarov
6571c78ed4
engine: client: hide late precache warning under s_warn_late_precache cvar
...
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
3 years ago
Владислав Сухов
1042291ad6
client: Don't change loading bar color
...
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
3 years ago
Владислав Сухов
c9e4912a2a
client: backport con_fontnum from old engine
3 years ago
Alibek Omarov
621399c49b
engine: add safe ParseFile to client MobilityAPI
3 years ago
Alibek Omarov
f3fedbfdba
engine: add safe ParseFile to menu extended API
3 years ago
Alibek Omarov
4ba95277b9
engine: client: fix ParseFile calls
3 years ago
Alibek Omarov
9e5d5e0ea3
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
3 years ago
Alibek Omarov
a3a8acfe6c
engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
3 years ago
Alibek Omarov
9e4e9cab04
engine: restore optional upscaling depending on SOUND_DMA_SPEED value :)
3 years ago
Alibek Omarov
08c04200fb
engine: use GCC provided offsetof implementation
3 years ago
Alibek Omarov
91f845c335
engine: client: fix paused icon drawn when levelshots are disabled
3 years ago
Alibek Omarov
32068d8090
client: fix wrong paused icon
3 years ago
Alibek Omarov
013918a371
console: redefine con_color as cvar
3 years ago
SNMetamorph
8c351d9255
engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported
3 years ago
SNMetamorph
c4ef42009c
engine: client: fixed height argument writing in Con_DrawStringLen
3 years ago
Alibek Omarov
88ce5fd0b6
engine: modify NetAPI to follow const qualifiers
3 years ago
Alibek Omarov
0efc5e82ec
engine: fix some const qualifier lose and pointer-to-int casts
3 years ago
Nord1cWarr1or
8d793521c4
engine: keys: fix misleading comment
...
Update keys.c (#514 )
3 years ago
Alibek Omarov #SupportRMS
79f3a6f60e
engine: sound: code style fix
3 years ago
SNMetamorph
a2c83144c0
engine: sound: warn about late precached sounds in developer mode
3 years ago
SNMetamorph
6ceb101ba1
engine: client: correctly named values in net_speeds stats
3 years ago
SNMetamorph
f7f069a38b
engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434 )
3 years ago
Alibek Omarov
32e96bdad1
engine: support legacy net protocol in demos
3 years ago
Alibek Omarov
c50f73b892
engine: fix brush model sound spatialization
3 years ago
Alibek Omarov
9313f7e80e
engine: replace pool pointer by pool handle
3 years ago
Alibek Omarov
ad4062969b
engine: client: fix warnings in cl_pmove
3 years ago
Alibek Omarov
60c10333aa
engine: client: fix sound not spatialized correctly, remove unused field from rawchan
3 years ago
Alibek Omarov
0f84ce40f0
engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc)
3 years ago
Alibek Omarov
3894edcb98
engine: client: enhance cl_showevents for reverse-engineering needs
3 years ago
Alibek Omarov
5b387ba36a
engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482
3 years ago
Velaron
d011dccaab
engine: client: remove redundant index check
3 years ago
Alibek Omarov
13a3f22001
engine: client: netgraph: add in_graph kbutton support, staticify netgraph
3 years ago
SNMetamorph
386ae2067b
engine: client: another interpolation fix
3 years ago
SNMetamorph
b289de26a6
engine: client: added cvar cl_nointerp for disabling interpolation
3 years ago
SNMetamorph
415f5baa1c
engine: client: CL_LerpPoint hotfix
3 years ago
Velaron
4f31d7504a
ref_api: fix remap info allocation ( fixes #200 )
4 years ago
Alibek Omarov
ed0ca2b2d2
engine: fix predicting oldbuttons
4 years ago
Alibek Omarov
a93d9ac71c
engine: platform: simplify sound code
...
Remove SNDDMA_GetSoundtime, because it was mostly copypasted from one
platform code to another.
SNDDMA_GetDMAPos gets removed too, as we have dma.samplepos for that.
4 years ago
Alibek Omarov
3d9a4560d5
client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
4 years ago
Alibek Omarov
4db2aaffc4
client: port fix of spk/speak commands from old engine
4 years ago
Alibek Omarov
155eb1ba58
engine: fix various warnings
4 years ago