mittorn
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da11da97ad
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android: enable touch support
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5 years ago |
mittorn
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c0043a5467
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touch: implement wheel
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5 years ago |
mittorn
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7770b1a82b
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input: improve touch emulation
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5 years ago |
mittorn
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0afc3d83c6
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android: add stub for Platform_PreCreateMove
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5 years ago |
Alibek Omarov
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5040cb83d0
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engine: win32: lib: oops, fix wrong sizeof
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5 years ago |
Alibek Omarov
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2b385ff1f4
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engine: win32: lib: try to fix crash when checking dependencies
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5 years ago |
mittorn
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dba757f0c2
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touch: fix wrong dx/dy sign
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5 years ago |
mittorn
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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5 years ago |
mittorn
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9a1414505a
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imagelib: support for 16-bit transparent tga
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5 years ago |
Alibek Omarov
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13c1e807ad
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engine: s_mouth: fix another signed char
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5 years ago |
Alibek Omarov
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4049c54511
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engine: android: fix video backend not compiled
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5 years ago |
Alibek Omarov
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e8006c3253
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engine: move ShellExecute to client, as it cannot be used in dedicated
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5 years ago |
Alibek Omarov
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07aa9595c0
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engine: android: allow building dedicated on Android
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5 years ago |
Alibek Omarov
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b91e97ca53
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wscript: remove DEST_OS2
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5 years ago |
Alibek Omarov
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3032ce3bee
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engine: android: fix building dlsym_weak on latest NDK
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5 years ago |
Alibek Omarov
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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5 years ago |
Alibek Omarov
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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5 years ago |
Alibek Omarov
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56938344b8
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engine: win32: include shellapi.h
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5 years ago |
Alibek Omarov
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00b9ac676e
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engine: win32: fix inconsistent dll linkage
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5 years ago |
Alibek Omarov
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8bb6aa2c51
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engine: don't include windows headers, as they globally included by port.h already
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5 years ago |
Alibek Omarov
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505392c2f8
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imagelib: png: include correct winsock
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5 years ago |
Alibek Omarov
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ee2c1ad8fa
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engine: net_ws: include engine headers first
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5 years ago |
Alibek Omarov
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7771356e66
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engine: net_ws: fix dedicated build
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5 years ago |
Alibek Omarov
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cb417a3d51
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engine: client: implement connectionprogress partially
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5 years ago |
Alibek Omarov
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01dcb52b4c
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mainui: update submodule, add connectionprogress calls to engine
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5 years ago |
Alibek Omarov
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7be094b563
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sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
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5 years ago |
Alibek Omarov
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386a68e334
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engine: fix wrong function called on closing socket on Win32
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5 years ago |
Alibek Omarov
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ca57c8424d
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filesystem: follow C89
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5 years ago |
Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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5 years ago |
Alibek Omarov
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0eb1d4c7c0
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engine: build: fix armhf compiling
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5 years ago |
Alibek Omarov
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d790292829
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engine: replace CFG_END macro with function, add saving support for R_GetConfigName
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5 years ago |
Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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5 years ago |
Alibek Omarov
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4b163e6d30
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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5 years ago |
Alibek Omarov
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b1f23f9ff6
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engine: patch dedicated to build
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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5 years ago |
Alibek Omarov
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e308281b0b
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engine: fix buffer overflow in COM_ParseFile
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6 years ago |
Alibek Omarov
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938a9f372f
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engine: add stub function for new undocumented function in clientdll api
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6 years ago |
Alibek Omarov
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d9545e5e78
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cl_game: fix missing }
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6 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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6 years ago |
Alibek Omarov
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b539ed5a3d
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engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
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6 years ago |
Alibek Omarov
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4eab7d6503
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engine: fix build
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6 years ago |
Alibek Omarov
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cedc1e0eb2
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engine: soundlib: show mpg123 errors in console
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6 years ago |
Alibek Omarov
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4beba75159
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engine: fix various compiler warnings
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6 years ago |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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6 years ago |
Alibek Omarov
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9662ab106f
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engine: client: implement errormsg, secure client by checking server IP address we're connected to
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6 years ago |
Alibek Omarov
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04ee7c3a55
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engine: fix build
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6 years ago |
Alibek Omarov
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a85a856215
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engine: implement connection warning dialog showing up, update menu
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6 years ago |
Alibek Omarov
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9e30fc253f
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engine: gameui: add new extended API and declare old engine menu extensions deprecated
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6 years ago |
Alibek Omarov
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b2895770b8
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platform: remove unneeded argument from SNDDMA_Init
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6 years ago |
Jonathan Poncelet
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37255354d4
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Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
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6 years ago |