Alibek Omarov
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cb417a3d51
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engine: client: implement connectionprogress partially
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5 years ago |
Alibek Omarov
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01dcb52b4c
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mainui: update submodule, add connectionprogress calls to engine
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5 years ago |
Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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5 years ago |
Alibek Omarov
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938a9f372f
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engine: add stub function for new undocumented function in clientdll api
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5 years ago |
Alibek Omarov
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d9545e5e78
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cl_game: fix missing }
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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5 years ago |
Alibek Omarov
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4beba75159
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engine: fix various compiler warnings
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6 years ago |
Alibek Omarov
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9662ab106f
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engine: client: implement errormsg, secure client by checking server IP address we're connected to
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6 years ago |
Alibek Omarov
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04ee7c3a55
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engine: fix build
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6 years ago |
Alibek Omarov
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a85a856215
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engine: implement connection warning dialog showing up, update menu
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6 years ago |
Alibek Omarov
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9e30fc253f
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engine: gameui: add new extended API and declare old engine menu extensions deprecated
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6 years ago |
Alibek Omarov
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b2895770b8
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platform: remove unneeded argument from SNDDMA_Init
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6 years ago |
Alibek Omarov
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3bf5f19446
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keys: fix default binding of ESC button after unbindall command
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6 years ago |
Alibek Omarov
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62fb743a20
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engine: sound: clear leftovers from previous commit
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6 years ago |
Alibek Omarov
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40211efa9a
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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6 years ago |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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6 years ago |
Alibek Omarov
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7d10660b87
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engine: keys: give gamepad keys names
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6 years ago |
Alibek Omarov
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6aa4765c3e
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engine: input: implement input devices collecting
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6 years ago |
Alibek Omarov
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fa68108907
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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6 years ago |
Alibek Omarov
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d347096396
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engine: sound: allow cubic sound interpolation
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6 years ago |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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6 years ago |
Alibek Omarov
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2e2949b180
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Apply 4529 update
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6 years ago |
Alibek Omarov
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6197ba8af6
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engine: ref: remove redutant LoadLibrary call
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6 years ago |
Alibek Omarov
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89a3fd6323
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engine: make use of platform-unique library naming scheme
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6 years ago |
Alibek Omarov
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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6 years ago |
Night Owl
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4eee187f1b
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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6 years ago |
Alibek Omarov
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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6 years ago |
Alibek Omarov
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b16529cc65
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Apply 4511 update
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6 years ago |
Alibek Omarov
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76dae35955
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ref: remove COM_HashKey API call
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6 years ago |
Alibek Omarov
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86d823b877
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engine: client: fix demo playback on ARM
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6 years ago |
Mr0maks
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85b5b4e965
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filesystem: add support for zip files
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
Alibek Omarov
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d14ce61520
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engine: no return type for RenderFrame
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6 years ago |
Alibek Omarov
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5af6506d86
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engine: ensure that we loading same client library
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6 years ago |
Alibek Omarov
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4819790272
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engine: console: fix invalid REF_GET_PARM call
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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ab7a67464b
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engine: fix long<->int conversion UBs
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6 years ago |
Alibek Omarov
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3fef353291
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android: initial port
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6 years ago |
Alibek Omarov
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2c17af4850
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engine: ref: fix possible null dereference, if client doesn't export studio renderer
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6 years ago |
Alibek Omarov
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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6 years ago |
Alibek Omarov
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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6 years ago |
Alibek Omarov
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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d62a12dd9a
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ref: allow to use shortened name when specifying -ref in command line
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6 years ago |
mittorn
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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6 years ago |
Alibek Omarov
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3c1c13850e
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vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine
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6 years ago |
Alibek Omarov
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8385563bef
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engine: fix possible crash during exit
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6 years ago |
mittorn
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ca3913cd88
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fix windows build
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6 years ago |
Alibek Omarov
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |