Alibek Omarov
|
88916fdac4
|
engine: ref_api: remove dead XASH_TEXTURE4 definition
|
1 year ago |
Alibek Omarov
|
70b26a13c2
|
engine: allow ref dlls to use convar_t
|
1 year ago |
Alibek Omarov
|
5d7d5319fd
|
engine: move ref cvars to static allocation
|
1 year ago |
Alibek Omarov
|
f1487cf576
|
engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument
|
2 years ago |
Alibek Omarov
|
8bb5ec5e26
|
ref: remove renderer description export, it's unused now
|
2 years ago |
Alibek Omarov
|
f4069de7f2
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2 years ago |
Alibek Omarov
|
d7af50ea6c
|
engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway
|
2 years ago |
Alibek Omarov
|
4bbd0cc404
|
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
|
2 years ago |
Alibek Omarov
|
69b0954007
|
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
|
2 years ago |
Alibek Omarov
|
3d5aa7c20c
|
engine: remove mistakingly placed NORETURN attributes
|
2 years ago |
Alibek Omarov
|
5e4fc64430
|
filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
|
2 years ago |
Alibek Omarov
|
f25254369d
|
engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
|
2 years ago |
Alibek Omarov
|
e0efe0aa23
|
engine: remove emboss filter. There seems no real use for it.
|
3 years ago |
Alibek Omarov
|
a777e7c80d
|
engine, ref: add sprite and studio cvars to shared cvars list
|
3 years ago |
Alibek Omarov
|
d7db48ce4b
|
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
|
3 years ago |
Alibek Omarov
|
efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
3 years ago |
Alibek Omarov
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
3 years ago |
Alibek Omarov
|
9313f7e80e
|
engine: replace pool pointer by pool handle
|
3 years ago |
Velaron
|
4f31d7504a
|
ref_api: fix remap info allocation (fixes #200)
|
4 years ago |
mittorn
|
8f8c8e6614
|
ref: add export that returns GL_GetProcAddress for renderapi
|
5 years ago |
mittorn
|
2e2a716710
|
ref_api: fix remap code
|
5 years ago |
mittorn
|
1365020302
|
ref: add enum for screen rotation
|
5 years ago |
Alibek Omarov
|
5e8373fa46
|
engine: slightly update RefAPI
|
5 years ago |
mittorn
|
7f6395fa7d
|
ref: display transformation API
|
5 years ago |
Alibek Omarov
|
dc207a449c
|
engine: fix -Werror=strict-prototypes
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
|
4b163e6d30
|
engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
|
5 years ago |
Alibek Omarov
|
8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
eb22ff53c4
|
sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
|
5 years ago |
Alibek Omarov
|
76dae35955
|
ref: remove COM_HashKey API call
|
5 years ago |
Alibek Omarov
|
2e953bd1a9
|
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
|
6 years ago |
Alibek Omarov
|
a1391f3d0b
|
engine: ref_api: comment unused opengl attributes
|
6 years ago |
Alibek Omarov
|
ab7a67464b
|
engine: fix long<->int conversion UBs
|
6 years ago |
Alibek Omarov
|
7d8b63fd88
|
ref: get rid of R_IncrementSpeedsCounter
|
6 years ago |
Alibek Omarov
|
5be982cc72
|
ref: remove shared textures enum, instead use hardcoded texture names
|
6 years ago |
Alibek Omarov
|
2d968cf328
|
ref: remove unused GL_BuildLightmaps export
|
6 years ago |
Alibek Omarov
|
4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
|
6 years ago |
Alibek Omarov
|
211d3c5213
|
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
|
6 years ago |
mittorn
|
d5b6ccb3e2
|
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
6 years ago |
Alibek Omarov
|
0cf1e3b1da
|
ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
|
6 years ago |
Alibek Omarov
|
f48335f2f2
|
ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
|
6 years ago |
Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
6 years ago |
mittorn
|
0a22040c6e
|
Fix SpriteTexture
|
6 years ago |
mittorn
|
c55b7dcda7
|
ref: simplify efx api, move efrags to engine
|
6 years ago |
mittorn
|
297ca08e81
|
ref: replace model (un)loading by Mod_ProcessRenderData
|
6 years ago |
mittorn
|
8339096ad8
|
ref: Improve model unloading, fix texture leak
|
6 years ago |
mittorn
|
aabf5f5621
|
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
mittorn
|
4247af8fa8
|
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
|
6 years ago |