fgsfds
|
66f625f840
|
engine: psvita: use a macro for ioctlsocket like on all other platforms
|
2 years ago |
fgsfds
|
3e1833722f
|
engine: psvita: check req in ioctlsocket()
|
2 years ago |
fgsfds
|
4b8e11f561
|
engine: remove stray #if XASH_PSVITA
|
2 years ago |
fgsfds
|
0d04c20578
|
ref: gl: psvita: skip deleting the shaders since glDeleteProgram can block for a long time
|
2 years ago |
fgsfds
|
41c819f3d3
|
engine: psvita: keep old arguments in Sys_NewInstance
|
2 years ago |
fgsfds
|
957154f097
|
scripts: psvita: move TITLEID and APPNAME to engine elf build arguments
|
2 years ago |
fgsfds
|
fad506ef03
|
ref: gl: vgl_shim: remove normal support, it's not necessary
|
2 years ago |
fgsfds
|
9150bbdfd8
|
ref: gl: psvita: remove the GL_CheckExtension hack
|
2 years ago |
fgsfds
|
aa4e2f0ae4
|
ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements
|
2 years ago |
fgsfds
|
2bacc91922
|
ref: gl: move vgl_shim to ref/gl
|
2 years ago |
fgsfds
|
458aa6d8b8
|
ci: psvita: copy the vpk as well
|
2 years ago |
fgsfds
|
6963741020
|
ci: psvita: fix copypaste error
|
2 years ago |
fgsfds
|
b55aa982b0
|
ci: psvita: vrtld uses cmake
|
2 years ago |
fgsfds
|
492481eea8
|
ci: basic psvita scripts
|
2 years ago |
fgsfds
|
76bff9cd4b
|
ref: gl: psvita: fix long hang on shutdown
|
2 years ago |
fgsfds
|
47a6be86b1
|
engine: psvita: export stpcpy
|
2 years ago |
fgsfds
|
287688d985
|
engine: psvita: implement Sys_NewInstance
|
2 years ago |
fgsfds
|
610d528042
|
engine: psvita: implement Sys_GetCurrentUser
|
2 years ago |
fgsfds
|
89ec39821e
|
ref: gl: psvita: add fog support; bump max verts to 32768
|
2 years ago |
fgsfds
|
82cfd3ecc3
|
ref: gl: psvita: revert arrayverts change, it doesn't matter that much
|
2 years ago |
fgsfds
|
5a3e3b3977
|
ref: gl: add immediate mode shim for psvita
|
2 years ago |
fgsfds
|
9cf6e421cb
|
ref: gl: psvita: force-enable NPOT textures
|
2 years ago |
fgsfds
|
5c56b51044
|
engine: client: don't pop up OSK during loading screens on the PSVita either
|
2 years ago |
fgsfds
|
577add56f1
|
filesystem: fs is non case sensitive on nswitch and psvita
|
2 years ago |
fgsfds
|
adc5aa4659
|
psvita: don't default to -dev 255
|
2 years ago |
fgsfds
|
5beed5ab29
|
engine: psvita: rebalance memory pools a bit
|
2 years ago |
fgsfds
|
34dd52ca90
|
ref: gl: trust the GL_EXTENSIONS string on psvita
|
2 years ago |
fgsfds
|
6304b51f32
|
psvita: fno-short-enums, make ref_gl function somewhat
|
2 years ago |
fgsfds
|
97a7de3377
|
engine: server: remove duplicate registration for sv_autosave
|
2 years ago |
fgsfds
|
7424b29e56
|
engine: initial psvita build support
|
2 years ago |
Alibek Omarov
|
3c64d2ad80
|
public: build: don't confuse other libcs with built with glibc game libraries by specifying them into separate platform, like Android
|
2 years ago |
Alibek Omarov
|
1274fa13c8
|
engine: common: cmd: slightly simplify apropos taking all arguments and checking for filtering symbols
|
2 years ago |
Alibek Omarov
|
3765686077
|
public: make va() buffer size public
|
2 years ago |
SNMetamorph
|
9fffd7a270
|
Documentation: added page about debugging mods using minidump files
|
2 years ago |
SNMetamorph
|
e37c07f44f
|
engine: crashhandler: added support for minidumps generation
|
2 years ago |
SNMetamorph
|
214a3cce73
|
engine: host: added -minidumps startup parameter for win32 platform
|
2 years ago |
Andrey Akhmichin
|
d738b07660
|
Documentation: mod-porting-guide.md: Update.
|
2 years ago |
Alibek Omarov
|
48ca8f9a70
|
engine: server: fix call to non existent function, in this tree it's called IsMasterAdr
|
2 years ago |
Alibek Omarov
|
c565b0a505
|
mainui: update
|
2 years ago |
Alibek Omarov
|
474833a3bf
|
engine: server: send heartbeats to master server if sv_nat is active, despite public cvar value
|
2 years ago |
Alibek Omarov
|
602f23fbdf
|
engine: server: check if we got info request from master server, that acts as a bridge for NAT servers
|
2 years ago |
Alibek Omarov
|
7e9d46689c
|
engine: client: fix multiline CenterPrint
|
2 years ago |
Alibek Omarov
|
b6347d17c9
|
engine: client: sound: don't print sound/ twice in soundlist command
|
2 years ago |
Alibek Omarov
|
8293bc91d4
|
engine: client: sound: fix PickDynamicChannel to correctly find channel with minimum time left
|
2 years ago |
Alibek Omarov
|
fb0f184d6b
|
engine: common: lib_common: fix offset by one UB
|
2 years ago |
Alibek Omarov
|
58e95c7d6f
|
engine: client: console: elinimate unneeded Sys_DoubleTime call in Con_DrawDebug
|
2 years ago |
Alibek Omarov
|
7a5381e658
|
engine: common: mod_studio: fix uninitialized adj array
|
2 years ago |
Alibek Omarov
|
375c06400c
|
engine: server: avoid unaligned access in pfnMessageEnd
|
2 years ago |
Alibek Omarov
|
e481c86ba2
|
engine: client: console: fix NXPrintf newlines, small refactoring
|
2 years ago |
Alibek Omarov
|
21b9f07323
|
engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl
|
2 years ago |