69 Commits (500ff629bfaa112d2b4008521b3095a48580174f)
 

Author SHA1 Message Date
mittorn 500ff629bf ref_soft: decrease alpha to make water visible again 6 years ago
mittorn 033a947631 ref_soft: set minor bits in alpha map to make it more accurate 6 years ago
mittorn c08c35df69 ref_soft: FillRGBA, FillRGBABlend 6 years ago
mittorn cefe42fd66 ref_soft: Fix R_NewMap, prevent crashes on changelevel/restart 6 years ago
mittorn e0cd5edddb ref_soft: Ignore non-horizontal water planes 6 years ago
mittorn ebd1da2730 ref_soft: Transform dlights for entitites 6 years ago
mittorn 4bbcd5daef ref_soft: Use r_math, this will fix beamfollow and glow sprites 6 years ago
mittorn 8d88ecb951 ref_soft: Remove more unused globals/functions 6 years ago
mittorn b5e1382232 ref_soft: Merge some globals 6 years ago
mittorn 8f5c72c510 ref_soft: Add macro to disable texture filter preventing slowdown on cvar checking 6 years ago
mittorn c52453faa3 ref_soft: Remove r_poly 6 years ago
mittorn 8c9aa2588c ref_soft: Fix studio rendermodes, add additive brush rendermode 6 years ago
mittorn d03d29f6f5 ref_soft: Fix transparency in API 6 years ago
mittorn 77f8da275a ref_soft: Extend edge drawing with zbuffer support, draw transparent brushes with it 6 years ago
mittorn 0c6c0003b1 ref_soft: Bound texcoords again, disable drawing spans on FloorDivMod overflow 6 years ago
mittorn 1c49d76fb7 ref_soft: Fix some integer overflows 6 years ago
mittorn 714084bf5b ref_soft: Fix hang on big texcoords 6 years ago
mittorn 2efdf56317 ref_soft: fix particles 6 years ago
mittorn 7fc09da482 ref_soft: TriAPI texturing, rendermodes 6 years ago
mittorn d315a838bd ref_soft: invalidata all caches on dlight rebuild 6 years ago
mittorn 6879c1f097 ref_soft: Remove R_ConcatTransform, try fix transparent bmodels origin 6 years ago
mittorn 25860f6263 ref_soft: remove some unused globals 6 years ago
mittorn c52d4b7998 ref_soft: Restore lightmap gamma calculation 6 years ago
mittorn 0c62967d8a ref_soft: re-enable lightstyles for LightPoint 6 years ago
mittorn f34db62940 ref_soft: Add sprite, EFX 6 years ago
mittorn b0ed8a5ba3 ref_soft: Fix some UB 6 years ago
mittorn 95ff769020 ref_soft: Add option to disable slow brush transparency 6 years ago
mittorn 9b158f5926 ref_soft: Studio alpha blending 6 years ago
mittorn 29c2169012 ref_soft: improve alpha map 6 years ago
mittorn 56ef16b0f9 ref_soft: enable stiple alpha by default, cache conveyors 6 years ago
mittorn eeda097603 ref_soft: Fix water 6 years ago
mittorn 77e296ffef ref_soft: Add r_poly, transparent brushes support 6 years ago
mittorn 72d5dfed34 ref_soft: Fill sky, enable turb code (not working correctly) 6 years ago
mittorn 7f8caf1634 ref_soft: Fix crash on glowshell, tune decals blending 6 years ago
mittorn 1871f39b2b ref_soft: Decals support 6 years ago
mittorn 6eae7acd34 ref_soft: lightstyle support 6 years ago
mittorn 36a5247181 ref_soft: bmodel dlights (ignore transform) 6 years ago
mittorn 153b8cbcc3 ref_soft: Xash3D lightmaps and dynamic lighting (world only) 6 years ago
mittorn 44a8ede94d ref_soft: Re-enable lightvec calculation 6 years ago
mittorn 529bb53d52 ref_soft: Static quake-based lightmap (does not work with extended bsp) 6 years ago
mittorn b35415637b ref_soft: colormap support, basic studiomodel lighting 6 years ago
mittorn 35e42a2295 ref_soft: Viewmodel support 6 years ago
mittorn dbabb861f2 ref_soft: studiomodel texturing, finally fix TRIANGLE_STRIP 6 years ago
mittorn 224bf07930 ref_soft: Fix TRIANGLE_STRIP draw 6 years ago
mittorn 870ae030ca ref_soft: Simple triapi and studio rendering (flat fill only) 6 years ago
mittorn 9ba39f65b3 ref_soft: Triangle drawing 6 years ago
mittorn 3d8fe065b5 ref_soft: Fix windows build 6 years ago
mittorn 513381a322 ref_soft: Flush caches and clear textures on newmap correctly 6 years ago
mittorn c36f415793 ref_soft: Do not clip submodels with negative topnode content (fix crash on some maps) 6 years ago
mittorn 3617e8e7a1 ref_soft: REF_SOFTWARE, resize support 6 years ago