154 Commits (40e248aa6383bb2892927c500bce58a50e922435)

Author SHA1 Message Date
Alibek Omarov 59fba30a52 engine: IPv6 support 3 years ago
Alibek Omarov 52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 3 years ago
Alibek Omarov 37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 3 years ago
Alibek Omarov f007374866 engine: client: rewrite console history 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 3 years ago
SNMetamorph f726793711 engine: client: cl_main: fixed compilation error 3 years ago
Alibek Omarov 2356bc9905 engine: client: escape keybindings and rcon commands 3 years ago
Alibek Omarov f2a9f805b8 engine: client: redefine some cvars as filterable 3 years ago
Alibek Omarov 36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 3 years ago
Alibek Omarov 8a9231628e engine: restrict potentially harmful or related to user settings engine cvars 3 years ago
Alibek Omarov 94dc74a37f engine: restrict potentially harmful engine commands 3 years ago
Alibek Omarov 0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 3 years ago
Alibek Omarov 5b387ba36a engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482 4 years ago
SNMetamorph 386ae2067b engine: client: another interpolation fix 4 years ago
SNMetamorph b289de26a6 engine: client: added cvar cl_nointerp for disabling interpolation 4 years ago
SNMetamorph 415f5baa1c engine: client: CL_LerpPoint hotfix 4 years ago
Alibek Omarov 0a818f3f3f client: add waveplaylen console command like in GoldSrc 4 years ago
Alibek Omarov e77957bc81 client: decrease visibility of some cvars 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin 5aef09ce5d engine: client: simplified strings operations. 4 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov c67f065d90 engine: client: explicitly cast literals to floats 5 years ago
Alibek Omarov ff1b28244b engine: client: port ui_renderworld from old engine 5 years ago
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially" 5 years ago
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 5 years ago
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 6 years ago
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 6 years ago
Alibek Omarov 04ee7c3a55 engine: fix build 6 years ago
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 6 years ago
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 6 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 6 years ago
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 6 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov 5af6506d86 engine: ensure that we loading same client library 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
mittorn 00ce909fc8 Setup renderer time 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 8b5c5826a8 legacymode: prevent dropping from server when fps too high 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn e99ca5947b legacymode: resource list support 6 years ago
mittorn c09190f66e legacymode: add legacy infokey for legacy servers 6 years ago
mittorn e05c1ed912 HTTP download support 6 years ago
Jonathan Poncelet 69bb25bb18 Updated a couple of messages as per pull request 6 years ago
mittorn a169f93b9f legacymode: fix netsplit settings 6 years ago
mittorn b578d44ea2 Fix NET_EXT_SPLITSIZE console reporting 6 years ago