360 Commits (3e8e751dc71c059c5ed658cc7a6d8623deb731ea)

Author SHA1 Message Date
Alibek Omarov 3da10f28c4 engine: restored BShift maps support 5 years ago
Alibek Omarov 077bc7323c engine: host: fix crash 5 years ago
Andrey Akhmichin 6f2b559c5a engine: common: cfgscript.c: change wrong variable type to fix compilation. 5 years ago
Alibek Omarov 0991255534 engine: dedicated: fix dedicated build 5 years ago
Alibek Omarov c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 5 years ago
Alibek Omarov 08e7bb1bf4 engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 5 years ago
Alibek Omarov ecd675926a engine: cvar: add null checks as these functions are passed to user's DLL 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov ac4a14ef6c engine: host: support DEFAULT_DEV macro 5 years ago
Alibek Omarov f56887bde9 engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 5 years ago
Alibek Omarov 23fe1c0985 engine: use appropriate path array length 5 years ago
Alibek Omarov 936b491248 engine: dedicated: remove unused stub 5 years ago
tyabus 934dffd273 engine: common: fix message formating 5 years ago
Alibek Omarov 15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 5 years ago
mittorn 6953e829c4 lowmemory: prevent redefines 5 years ago
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 5 years ago
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
Alibek Omarov 0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
mittorn a1db6c6a9b lowmemory: remove datagram limit 5 years ago
mittorn 5e5ffec67d lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 5 years ago
mittorn 5348046109 lowmemory: increase decals limit 5 years ago
mittorn 57d48b64eb keys: add OSK 5 years ago
mittorn 5145b1956c zone; revert removing clean check 5 years ago
mittorn 37cba10c14 lowmemory: fix sentences 5 years ago
Alibek Omarov 1decb1c7fb xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn feb01b270e zone, platform: add swap allocator 5 years ago
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov edf3fcd398 engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 5 years ago
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially" 5 years ago
Alibek Omarov d382f6886d engine: fix build 5 years ago
Alibek Omarov d6bb72f772 engine: dedicated: fix old-style-definitions 5 years ago
Alibek Omarov cb5e282af4 engine: sequence: fix condition 5 years ago
Alibek Omarov b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 5 years ago
Alibek Omarov f3a40ac794 engine: cfgscript: fix userinfo cvars wrong dump to config 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Aimless Wanderer 409eee3bb4 engine: fix gameinfo parsing 5 years ago
mittorn cb0791c915 http: do not continue after HTTP_Free, fix potential buffer overflow 5 years ago
mittorn 9a1414505a imagelib: support for 16-bit transparent tga 5 years ago
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
Alibek Omarov 07aa9595c0 engine: android: allow building dedicated on Android 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 5 years ago