583 Commits (32eb42a92fccadc66e8b72464e52fd2a8d0ff3c4)

Author SHA1 Message Date
Alibek Omarov 5d8b770e6c engine: client: declare CL_Quit_f as noreturn 5 years ago
Alibek Omarov 0fe18ae6dc engine: fix -Wmaybe-uninitialized 5 years ago
Alibek Omarov d0dbd185ad engine: android: fix enum-conversion 5 years ago
Alibek Omarov e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 5 years ago
Alibek Omarov e424112020 engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else 5 years ago
Alibek Omarov 4a56dfcd00 engine: fix extra zeros in %0 5 years ago
Alibek Omarov dd1daa5bff engine: correctly validate blueshift maps 5 years ago
Alibek Omarov 154dd5c9ae engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures 5 years ago
Alibek Omarov 3da10f28c4 engine: restored BShift maps support 5 years ago
Alibek Omarov 612e7560ae engine: client: fix r_showtextures 5 years ago
Alibek Omarov 8399107826 engine: platform: android: remake video backend to use EGL through Java code 5 years ago
Alibek Omarov 077bc7323c engine: host: fix crash 5 years ago
Andrey Akhmichin 6f2b559c5a engine: common: cfgscript.c: change wrong variable type to fix compilation. 5 years ago
Alibek Omarov fec0a6baf6 engine: platform: android: change package name 5 years ago
Alibek Omarov 0991255534 engine: dedicated: fix dedicated build 5 years ago
Alibek Omarov c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 5 years ago
Alibek Omarov 08e7bb1bf4 engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 5 years ago
Alibek Omarov d0010cf9cb engine: don't call SCR_VidInit too soon 5 years ago
Alibek Omarov ecd675926a engine: cvar: add null checks as these functions are passed to user's DLL 5 years ago
Alibek Omarov 0c3be639c5 engine: reliably tell client.dll about vid mode changes 5 years ago
Alibek Omarov 3a9801853d engine: client: detailed message if menu failed to load 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov ac4a14ef6c engine: host: support DEFAULT_DEV macro 5 years ago
Alibek Omarov c613118199 defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING) 5 years ago
Alibek Omarov f56887bde9 engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 5 years ago
Alibek Omarov 23fe1c0985 engine: use appropriate path array length 5 years ago
Alibek Omarov 744f75d4a3
engine: linux: simplify Platform_DoubleTime 5 years ago
Alibek Omarov 7afee98f99 engine: ref: check if refdll was initialized before freeing texture 5 years ago
Alibek Omarov 0636dc45bd engine: sdl: fix resizing event handling 5 years ago
Alibek Omarov db39f0cc88 engine: client: combine loading or paused icon drawing 5 years ago
Alibek Omarov 3f48bce7da engine: client: fix #79 5 years ago
Alibek Omarov 936b491248 engine: dedicated: remove unused stub 5 years ago
Alibek Omarov 428e8ef427 engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro 5 years ago
tyabus 934dffd273 engine: common: fix message formating 5 years ago
Andrey Akhmichin 0c34a5081c engine: client: make the code that generates screenshots and demos names simpler. 5 years ago
Alibek Omarov 4b930c7854 Revert "engine: platform: magx: add pre-init platform-specific hook" 5 years ago
Alibek Omarov 62cdf2ae5b engine: input: hide SDL_ functions under XASH_SDL macro 5 years ago
Alibek Omarov 13ed8d4529 wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options 5 years ago
Alibek Omarov 15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 5 years ago
Alibek Omarov b79c95d295 engine: wscript: fix typo, use pthreads.py tool 5 years ago
Alibek Omarov 453c0d890d engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env 5 years ago
Alibek Omarov d2740f78c1 wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 5 years ago
mittorn 6953e829c4 lowmemory: prevent redefines 5 years ago
mittorn 1365020302 ref: add enum for screen rotation 5 years ago
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 5 years ago
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 5 years ago
Alibek Omarov 2062e55c6a lowmemory: cut up netgraph buffers 5 years ago
Alibek Omarov 9aff6ca633 engine: wscript: support building for MotoMAGX 5 years ago
Alibek Omarov 2958b14cc2 engine: platform: magx: add pre-init platform-specific hook 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago