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engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures
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@ -1315,12 +1315,16 @@ void Con_Print( const char *txt )
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Host_InputFrame();
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}
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// FIXME: disable updating screen, because when texture is bound any console print
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// can re-bound it to console font texture
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#if 0
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if( !inupdate )
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{
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inupdate = true;
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SCR_UpdateScreen ();
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inupdate = false;
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}
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#endif
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}
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}
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