Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 23fe1c0985 engine: use appropriate path array length 5 years ago
..
client engine: ref: check if refdll was initialized before freeing texture 5 years ago
common engine: use appropriate path array length 5 years ago
platform engine: linux: simplify Platform_DoubleTime 5 years ago
server engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro 5 years ago
alias.h xash3d-fwgs: append missing new line at the end of file 5 years ago
anorms.h
cdll_exp.h
cdll_int.h engine: fix -Werror=strict-prototypes 5 years ago
custom.h xash3d-fwgs: append missing new line at the end of file 5 years ago
customentity.h xash3d-fwgs: append missing new line at the end of file 5 years ago
edict.h xash3d-fwgs: append missing new line at the end of file 5 years ago
eiface.h engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
keydefs.h
menu_int.h engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
mobility_int.h
physint.h engine: fix long<->int conversion UBs 6 years ago
progdefs.h xash3d-fwgs: append missing new line at the end of file 5 years ago
ref_api.h Merge sdl12-port into master 5 years ago
sequence.h
shake.h xash3d-fwgs: append missing new line at the end of file 5 years ago
sprite.h xash3d-fwgs: append missing new line at the end of file 5 years ago
studio.h engine: fix signed char in studio 5 years ago
vgui_api.h
warpsin.h
wscript wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options 5 years ago